m_bt_wiimote_motor rename and tooltip addition
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@@ -304,7 +304,7 @@ void BluetoothReal::DoState(PointerWrap& p)
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{
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// On load, discard any pending transfer to make sure the emulated software is not stuck
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// waiting for the previous request to complete. This is usually not an issue as long as
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// the Bluetooth state is the same (same Wii remote connections).
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// the Bluetooth state is the same (same Wii Remote connections).
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for (const auto& address_to_discard : addresses_to_discard)
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m_ios.EnqueueIPCReply(Request{address_to_discard}, 0);
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