Merge branch 'JitArmIL'
This implements a partial JITIL based off of the JIT64IL. It's enough to run most games, albiet at a slow speed. Implementing instructions for this IL is really simple since it basically is just enabling based on what is already in JIT64IL, and then enabling each individual IL instruction.
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@@ -43,6 +43,7 @@ const CPUCore CPUCores[] = {
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{0, wxTRANSLATE("Interpreter (VERY slow)")},
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#ifdef _M_ARM
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{3, wxTRANSLATE("Arm JIT (experimental)")},
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{4, wxTRANSLATE("Arm JITIL (experimental)")},
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#else
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{1, wxTRANSLATE("JIT Recompiler (recommended)")},
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{2, wxTRANSLATE("JITIL experimental recompiler")},
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