Merge pull request #13909 from Dentomologist/codewidgets_show_code_approval_in_hardcore_mode

CodeWidgets: Show code approval in Hardcore mode
This commit is contained in:
JMC47
2025-09-28 14:01:59 -04:00
committed by GitHub
6 changed files with 123 additions and 41 deletions
@@ -8,14 +8,21 @@
#include <QCursor>
#include <QHBoxLayout>
#ifdef USE_RETRO_ACHIEVEMENTS
#include <QIcon>
#endif // USE_RETRO_ACHIEVEMENTS
#include <QListWidget>
#include <QMenu>
#include <QPushButton>
#ifdef USE_RETRO_ACHIEVEMENTS
#include <QStyle>
#endif // USE_RETRO_ACHIEVEMENTS
#include <QVBoxLayout>
#include "Common/FileUtil.h"
#include "Common/IniFile.h"
#include "Core/AchievementManager.h"
#include "Core/ActionReplay.h"
#include "Core/ConfigManager.h"
@@ -23,6 +30,9 @@
#include "DolphinQt/Config/CheatWarningWidget.h"
#include "DolphinQt/Config/HardcoreWarningWidget.h"
#include "DolphinQt/QtUtils/NonDefaultQPushButton.h"
#ifdef USE_RETRO_ACHIEVEMENTS
#include "DolphinQt/Settings.h"
#endif // USE_RETRO_ACHIEVEMENTS
ARCodeWidget::ARCodeWidget(std::string game_id, u16 game_revision, bool restart_required)
: m_game_id(std::move(game_id)), m_game_revision(game_revision),
@@ -90,6 +100,7 @@ void ARCodeWidget::ConnectWidgets()
#ifdef USE_RETRO_ACHIEVEMENTS
connect(m_hc_warning, &HardcoreWarningWidget::OpenAchievementSettings, this,
&ARCodeWidget::OpenAchievementSettings);
connect(&Settings::Instance(), &Settings::EmulationStateChanged, this, &ARCodeWidget::UpdateList);
#endif // USE_RETRO_ACHIEVEMENTS
connect(m_code_list, &QListWidget::itemChanged, this, &ARCodeWidget::OnItemChanged);
@@ -199,6 +210,21 @@ void ARCodeWidget::UpdateList()
item->setCheckState(ar.enabled ? Qt::Checked : Qt::Unchecked);
item->setData(Qt::UserRole, static_cast<int>(i));
#ifdef USE_RETRO_ACHIEVEMENTS
const AchievementManager& achievement_manager = AchievementManager::GetInstance();
if (achievement_manager.IsHardcoreModeActive())
{
const QIcon approved_icon = style()->standardIcon(QStyle::SP_DialogYesButton);
const QIcon warning_icon = style()->standardIcon(QStyle::SP_MessageBoxWarning);
if (achievement_manager.IsApprovedARCode(ar, m_game_id, m_game_revision))
item->setIcon(approved_icon);
else
item->setIcon(warning_icon);
}
#endif // USE_RETRO_ACHIEVEMENTS
m_code_list->addItem(item);
}
@@ -10,16 +10,23 @@
#include <QFontDatabase>
#include <QFormLayout>
#include <QHBoxLayout>
#ifdef USE_RETRO_ACHIEVEMENTS
#include <QIcon>
#endif // USE_RETRO_ACHIEVEMENTS
#include <QLabel>
#include <QListWidget>
#include <QMenu>
#include <QPushButton>
#ifdef USE_RETRO_ACHIEVEMENTS
#include <QStyle>
#endif // USE_RETRO_ACHIEVEMENTS
#include <QTextEdit>
#include <QVBoxLayout>
#include "Common/FileUtil.h"
#include "Common/IniFile.h"
#include "Core/AchievementManager.h"
#include "Core/ConfigManager.h"
#include "Core/GeckoCode.h"
#include "Core/GeckoCodeConfig.h"
@@ -31,6 +38,9 @@
#include "DolphinQt/QtUtils/NonDefaultQPushButton.h"
#include "DolphinQt/QtUtils/QtUtils.h"
#include "DolphinQt/QtUtils/WrapInScrollArea.h"
#ifdef USE_RETRO_ACHIEVEMENTS
#include "DolphinQt/Settings.h"
#endif // USE_RETRO_ACHIEVEMENTS
GeckoCodeWidget::GeckoCodeWidget(std::string game_id, std::string gametdb_id, u16 game_revision,
bool restart_required)
@@ -158,6 +168,8 @@ void GeckoCodeWidget::ConnectWidgets()
#ifdef USE_RETRO_ACHIEVEMENTS
connect(m_hc_warning, &HardcoreWarningWidget::OpenAchievementSettings, this,
&GeckoCodeWidget::OpenAchievementSettings);
connect(&Settings::Instance(), &Settings::EmulationStateChanged, this,
&GeckoCodeWidget::UpdateList);
#endif // USE_RETRO_ACHIEVEMENTS
}
@@ -356,6 +368,21 @@ void GeckoCodeWidget::UpdateList()
item->setCheckState(code.enabled ? Qt::Checked : Qt::Unchecked);
item->setData(Qt::UserRole, static_cast<int>(i));
#ifdef USE_RETRO_ACHIEVEMENTS
const AchievementManager& achievement_manager = AchievementManager::GetInstance();
if (achievement_manager.IsHardcoreModeActive())
{
const QIcon approved_icon = style()->standardIcon(QStyle::SP_DialogYesButton);
const QIcon warning_icon = style()->standardIcon(QStyle::SP_MessageBoxWarning);
if (achievement_manager.IsApprovedGeckoCode(code, m_game_id, m_game_revision))
item->setIcon(approved_icon);
else
item->setIcon(warning_icon);
}
#endif // USE_RETRO_ACHIEVEMENTS
m_code_list->addItem(item);
}