Pokémon games DO need Accurate Texture Cache set to safe (my bad).
StarFox Assault needs EFB to be an integer multiple, otherwise weird video issues occur (reproducible on mission 2: Katina).
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@@ -15,3 +15,5 @@ PH_ZFar =
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[Gecko]
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[Video_Settings]
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EFBScale = 1
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SafeTextureCache = True
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SafeTextureCacheColorSamples = 0
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