Pokémon games DO need Accurate Texture Cache set to safe (my bad).

StarFox Assault needs EFB to be an integer multiple, otherwise weird video issues occur (reproducible on mission 2: Katina).
This commit is contained in:
MofoMan2000
2011-02-22 19:19:53 +00:00
parent 6800efa8e9
commit 75d6a52175
6 changed files with 21 additions and 4 deletions
+2
View File
@@ -15,3 +15,5 @@ PH_ZFar =
[Gecko]
[Video_Settings]
EFBScale = 1
SafeTextureCache = True
SafeTextureCacheColorSamples = 0