Assert: Remove unused parameter from DEBUG_ASSERT

This brings the macro in line with the regular ASSERT macro, which only has one
macro parameter.
This commit is contained in:
Lioncash committed 2018-03-16 13:01:11 -04:00
1 parent 328585ef17
commit 75f5fcdfee
28 files changed
+86 -91

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@@ -62,7 +62,7 @@ public:
int BeginAppendData(void** write_ptr, unsigned int size, unsigned int vertex_size)
{
DEBUG_ASSERT(VIDEO, size < max_size);
DEBUG_ASSERT(size < max_size);
D3D11_MAPPED_SUBRESOURCE map;
unsigned int aligned_offset = Common::AlignUp(offset, vertex_size);