Add support for hybrid XFB
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@@ -52,7 +52,6 @@
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<ClCompile Include="PixelShaderCache.cpp" />
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<ClCompile Include="PSTextureEncoder.cpp" />
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<ClCompile Include="Render.cpp" />
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<ClCompile Include="Television.cpp" />
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<ClCompile Include="TextureCache.cpp" />
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<ClCompile Include="VertexManager.cpp" />
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<ClCompile Include="VertexShaderCache.cpp" />
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@@ -73,7 +72,6 @@
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<ClInclude Include="PixelShaderCache.h" />
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<ClInclude Include="PSTextureEncoder.h" />
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<ClInclude Include="Render.h" />
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<ClInclude Include="Television.h" />
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<ClInclude Include="TextureCache.h" />
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<ClInclude Include="VertexManager.h" />
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<ClInclude Include="VertexShaderCache.h" />
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