VideoSW: Drop SetScissor().

Just access the global state directly.
This commit is contained in:
degasus committed 2016-03-06 10:24:28 +01:00
1 parent 8b0fd623e5
commit 7a154181b4
3 files changed
+19 -30

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@@ -79,7 +79,6 @@ void SWVertexLoader::vFlush(bool useDstAlpha)
m_SetupUnit->Init(primitiveType);
// set all states with are stored within video sw
Rasterizer::SetScissor();
for (int i = 0; i < 4; i++)
{
Rasterizer::SetTevReg(i, Tev::RED_C, false, PixelShaderManager::constants.colors[i][0]);