AudioCommon: Don't forget to call Init() on fallback
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@@ -64,6 +64,7 @@ void InitSoundStream()
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WARN_LOG(AUDIO, "Could not initialize backend %s, using %s instead.", backend.c_str(),
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BACKEND_NULLSOUND);
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g_sound_stream = std::make_unique<NullSound>();
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g_sound_stream->Init();
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}
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UpdateSoundStream();
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