Android: Add disc image conversion
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@@ -330,6 +330,29 @@
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<string name="game_details_block_size">Block Size</string>
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<string name="game_details_no_compression">No Compression</string>
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<!-- Convert Screen -->
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<string name="convert_format">Format</string>
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<string name="convert_block_size">Block Size</string>
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<string name="convert_compression">Compression</string>
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<string name="convert_compression_level">Compression Level</string>
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<string name="convert_remove_junk_data">Remove Junk Data (Irreversible)</string>
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<string name="convert_convert">Convert</string>
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<string name="convert_warning_iso">Removing junk data does not save any space when converting to ISO (unless you package the ISO file in a compressed file format such as ZIP afterwards). Do you want to continue anyway?</string>
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<string name="convert_warning_gcz">Converting Wii disc images to GCZ without removing junk data does not save any noticeable amount of space compared to converting to ISO. Do you want to continue anyway?</string>
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<string name="convert_success_message">The disc image was successfully converted.</string>
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<string name="convert_failure_message">Dolphin failed to complete the requested action.</string>
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<string name="convert_format_info">
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ISO: A simple and robust format which is supported by many programs. It takes up more space
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than any other format.
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\n\nGCZ: A basic compressed format which is compatible with most versions of Dolphin and some
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other programs. It can\'t efficiently compress junk data (unless removed) or encrypted Wii data.
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\n\nWIA: An advanced compressed format which is compatible with Dolphin 5.0-12188 and later,
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and a few other programs. It can efficiently compress encrypted Wii data, but not junk data
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(unless removed).
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\n\nRVZ: An advanced compressed format which is compatible with Dolphin 5.0-12188 and later.
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It can efficiently compress both junk data and encrypted Wii data.
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</string>
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<!-- Emulation Menu -->
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<string name="pause_emulation">Pause Emulation</string>
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<string name="unpause_emulation">Unpause Emulation</string>
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