ControllerEmu: Use enum instead of bool for translatability

This commit is contained in:
JosJuice committed 2018-04-13 13:04:26 +02:00
1 parent 3f13dbe087
commit 7ed28297b2
23 files changed
+123 -77

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@@ -28,9 +28,9 @@ AnalogStick::AnalogStick(const char* const name_, const char* const ui_name_,
: ControlGroup(name_, ui_name_, GroupType::Stick)
{
for (auto& named_direction : named_directions)
controls.emplace_back(std::make_unique<Input>(true, named_direction));
controls.emplace_back(std::make_unique<Input>(Translate, named_direction));
controls.emplace_back(std::make_unique<Input>(true, _trans("Modifier")));
controls.emplace_back(std::make_unique<Input>(Translate, _trans("Modifier")));
numeric_settings.emplace_back(
std::make_unique<NumericSetting>(_trans("Radius"), default_radius, 0, 100));
numeric_settings.emplace_back(std::make_unique<NumericSetting>(_trans("Dead Zone"), 0, 0, 50));