add the function to read the game name and description from the banner as unicode

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LPFaint99 committed 2011-12-18 21:56:13 -08:00
1 parent a73ad3554c
commit 7f4efa094e
3 files changed
+43 -1

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@@ -37,10 +37,13 @@ class CBannerLoaderWii
virtual bool GetName(std::string* _rName);
bool GetName(std::vector<std::wstring>& _rNames);
virtual bool GetCompany(std::string& _rCompany);
virtual bool GetDescription(std::string* _rDescription);
bool GetDescription(std::wstring& _rDescription);
private: