add the function to read the game name and description from the banner as unicode
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@@ -37,10 +37,13 @@ class CBannerLoaderWii
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virtual bool GetName(std::string* _rName);
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bool GetName(std::vector<std::wstring>& _rNames);
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virtual bool GetCompany(std::string& _rCompany);
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virtual bool GetDescription(std::string* _rDescription);
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bool GetDescription(std::wstring& _rDescription);
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private:
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