Put some stuff in the gfx plugins into namespaces, so that the symbols won't collide if someone decides to merge the gfx plugins into dolphin too. still more things left to do though.

git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@6972 8ced0084-cf51-0410-be5f-012b33b47a6e
This commit is contained in:
hrydgard committed 2011-01-29 20:16:51 +00:00
1 parent fb35a83d2c
commit 7f97ce79bb
55 files changed
+531 -329

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@@ -18,6 +18,9 @@
#include <d3d11.h>
#include "D3DBlob.h"
namespace DX11
{
D3DBlob::D3DBlob(unsigned int blob_size, const u8* init_data) : ref(1), size(blob_size), blob(NULL)
{
data = new u8[blob_size];
@@ -62,3 +65,5 @@ u8* D3DBlob::Data()
{
return data;
}
} // namespace DX11