VideoCommon: split VertexLoaderBase from VertexLoader

This commit is contained in:
degasus committed 2014-12-21 14:12:43 +01:00
1 parent a71c8158d9
commit 809117102e
17 files changed
+309 -251

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@@ -13,12 +13,8 @@
#include "VideoBackends/Software/TransformUnit.h"
#include "VideoBackends/Software/XFMemLoader.h"
#include "VideoCommon/VertexLoader.h"
#include "VideoCommon/VertexLoader_Color.h"
#include "VideoCommon/VertexLoader_Normal.h"
#include "VideoCommon/VertexLoader_Position.h"
#include "VideoCommon/VertexLoader_TextCoord.h"
#include "VideoCommon/VertexManagerBase.h"
#include "VideoCommon/VertexLoaderBase.h"
#include "VideoCommon/VertexLoaderUtils.h"
SWVertexLoader::SWVertexLoader() :
m_VertexSize(0)
@@ -42,8 +38,8 @@ void SWVertexLoader::SetFormat(u8 attributeIndex, u8 primitiveType)
if (!m_CurrentLoader)
{
m_CurrentLoader = new VertexLoader(g_main_cp_state.vtx_desc, g_main_cp_state.vtx_attr[m_attributeIndex]);
m_VertexLoaderMap[uid] = std::unique_ptr<VertexLoader>(m_CurrentLoader);
m_CurrentLoader = VertexLoaderBase::CreateVertexLoader(g_main_cp_state.vtx_desc, g_main_cp_state.vtx_attr[m_attributeIndex]);
m_VertexLoaderMap[uid] = std::unique_ptr<VertexLoaderBase>(m_CurrentLoader);
}
m_VertexSize = m_CurrentLoader->m_VertexSize;