[Android] Make texture loading/deleting/drawing backend non-specific by making them happen in the backend instead of somewhere else. Just a clean up commit really.

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Ryan Houdek committed 2013-09-02 01:40:05 -05:00
1 parent 0219049c03
commit 831963616f
9 files changed
+83 -47

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@@ -35,6 +35,10 @@ class VideoSoftware : public VideoBackend
void Video_ClearMessages();
bool Video_Screenshot(const char* filename);
int Video_LoadTexture(char *imagedata, u32 width, u32 height);
void Video_DeleteTexture(int texID);
void Video_DrawTexture(int texID, float *coords);
void Video_SetRendering(bool bEnabled);
void Video_GatherPipeBursted();