Add Wiimote Input menu
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@@ -95,10 +95,14 @@
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<string name="modifier_range">Modifier Range</string>
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<string name="analog_radius">Analog Radius (High value = High sensitivity)</string>
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<string name="analog_threshold">Analog Threshold (Low value = High sensitivity)</string>
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<!-- WARNING Do not move these controller entries AT ALL COSTS! -->
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<string name="wiimote_0">Wiimote 1</string>
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<string name="wiimote_1">Wiimote 2</string>
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<string name="wiimote_2">Wiimote 3</string>
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<string name="wiimote_3">Wiimote 4</string>
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<!-- END WARNING -->
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<string name="enable_wiimote">Enable Wiimote</string>
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<string name="wiimote_ir">IR Motion Controls</string>
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<string name="wiimote_swing">Swing Navigation</string>
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@@ -245,6 +249,9 @@
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<string name="overclock_enable_description">Higher values can make variable-framerate games run at a higher framerate, requiring a powerful device. Lower values make games run at a lower framerate, increasing emulation speed, but reducing the emulated console\'s performance.</string>
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<string name="overclock_title">Emulated CPU Clock Speed</string>
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<string name="overclock_warning">WARNING: Changing this from the default (100%) WILL break games and cause glitches. Please do not report bugs that occur with a non-default clock.</string>
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<string name="wiimote_scanning">Wiimote Continuous Scanning</string>
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<string name="wiimote_scanning_description">Leave this on if you are using a DolphinBar for real Wiimote support.</string>
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<!-- Video Preference Fragment -->
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<string name="video_settings">Video</string>
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@@ -324,6 +331,7 @@
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<string name="grid_menu_core_settings">CPU Settings</string>
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<string name="grid_menu_video_settings">Video Settings</string>
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<string name="grid_menu_gcpad_settings">GameCube Input</string>
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<string name="grid_menu_wiimote_settings">Wii Input</string>
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<string name="grid_menu_refresh">Refresh Library</string>
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<!-- Add Directory Screen-->
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