DolphinQt: Add way to override "Load" folder that controls the location of custom textures
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@@ -135,6 +135,7 @@ const ConfigInfo<int> MAIN_AUDIO_VOLUME{{System::Main, "DSP", "Volume"}, 100};
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// Main.General
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const ConfigInfo<std::string> MAIN_DUMP_PATH{{System::Main, "General", "DumpPath"}, ""};
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const ConfigInfo<std::string> MAIN_LOAD_PATH{{System::Main, "General", "LoadPath"}, ""};
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const ConfigInfo<std::string> MAIN_FS_PATH{{System::Main, "General", "NANDRootPath"}, ""};
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const ConfigInfo<std::string> MAIN_SD_PATH{{System::Main, "General", "WiiSDCardPath"}, ""};
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@@ -104,6 +104,7 @@ extern const ConfigInfo<bool> MAIN_DISABLE_SCREENSAVER;
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// Main.General
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extern const ConfigInfo<std::string> MAIN_DUMP_PATH;
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extern const ConfigInfo<std::string> MAIN_LOAD_PATH;
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extern const ConfigInfo<std::string> MAIN_FS_PATH;
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extern const ConfigInfo<std::string> MAIN_SD_PATH;
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