Made the OpenGL iLog setting changeable from the debugging window

git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1232 8ced0084-cf51-0410-be5f-012b33b47a6e
This commit is contained in:
John Peterson committed 2008-11-21 01:28:00 +00:00
1 parent f5a92e2e9e
commit 8a77ca8189
22 files changed
+642 -474

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@@ -206,7 +206,7 @@ bool VertexShaderMngr::CompileVertexShader(VERTEXSHADER& vs, const char* pstrpro
cgDestroyProgram(tempprog);
// printf("Compiled vertex shader %i\n", vs.glprogid);
#ifdef _DEBUG
#if defined(_DEBUG) || defined(DEBUGFAST)
vs.strprog = pstrprogram;
#endif