Remove PluginSpecs.h. Merge the few needed enums from that file into Common.h for now. I am up for suggestions on a better place for those.

Fix frame dumping on linux.
Make sure that on screen messages get cleared between games.


git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@7039 8ced0084-cf51-0410-be5f-012b33b47a6e
This commit is contained in:
Glenn Rice
2011-02-02 04:40:27 +00:00
parent ebc8f02885
commit 8b309e26dc
51 changed files with 221 additions and 249 deletions
@@ -132,7 +132,7 @@
<ClCompile>
<WarningLevel>Level3</WarningLevel>
<Optimization>Disabled</Optimization>
<AdditionalIncludeDirectories>..\..\Core\Common\Src;..\..\Core\Core\Src;..\..\PluginSpecs;..\..\Core\VideoCommon\Src;..\..\Core\VideoUICommon\Src;..\..\..\Externals\wxWidgets\include;..\..\..\Externals\GLew\include;..\..\..\Externals</AdditionalIncludeDirectories>
<AdditionalIncludeDirectories>..\..\Core\Common\Src;..\..\Core\Core\Src;..\..\Core\VideoCommon\Src;..\..\Core\VideoUICommon\Src;..\..\..\Externals\wxWidgets\include;..\..\..\Externals\GLew\include;..\..\..\Externals</AdditionalIncludeDirectories>
<PreprocessorDefinitions>_SECURE_SCL=0;_CRT_SECURE_NO_WARNINGS;%(PreprocessorDefinitions)</PreprocessorDefinitions>
<RuntimeLibrary>MultiThreadedDebug</RuntimeLibrary>
<ForcedIncludeFiles>stdafx.h</ForcedIncludeFiles>
@@ -153,7 +153,7 @@
<ClCompile>
<WarningLevel>Level3</WarningLevel>
<Optimization>Disabled</Optimization>
<AdditionalIncludeDirectories>..\..\Core\Common\Src;..\..\Core\Core\Src;..\..\PluginSpecs;..\..\Core\VideoCommon\Src;..\..\Core\VideoUICommon\Src;..\..\..\Externals\wxWidgets\include;..\..\..\Externals\GLew\include;..\..\..\Externals</AdditionalIncludeDirectories>
<AdditionalIncludeDirectories>..\..\Core\Common\Src;..\..\Core\Core\Src;..\..\Core\VideoCommon\Src;..\..\Core\VideoUICommon\Src;..\..\..\Externals\wxWidgets\include;..\..\..\Externals\GLew\include;..\..\..\Externals</AdditionalIncludeDirectories>
<PreprocessorDefinitions>_SECURE_SCL=0;_CRT_SECURE_NO_WARNINGS;%(PreprocessorDefinitions)</PreprocessorDefinitions>
<RuntimeLibrary>MultiThreadedDebug</RuntimeLibrary>
<ForcedIncludeFiles>stdafx.h</ForcedIncludeFiles>
@@ -176,7 +176,7 @@
<Optimization>MaxSpeed</Optimization>
<FunctionLevelLinking>true</FunctionLevelLinking>
<IntrinsicFunctions>true</IntrinsicFunctions>
<AdditionalIncludeDirectories>..\..\Core\Common\Src;..\..\Core\Core\Src;..\..\PluginSpecs;..\..\Core\VideoCommon\Src;..\..\Core\VideoUICommon\Src;..\..\..\Externals\wxWidgets\include;..\..\..\Externals\GLew\include;..\..\..\Externals</AdditionalIncludeDirectories>
<AdditionalIncludeDirectories>..\..\Core\Common\Src;..\..\Core\Core\Src;..\..\Core\VideoCommon\Src;..\..\Core\VideoUICommon\Src;..\..\..\Externals\wxWidgets\include;..\..\..\Externals\GLew\include;..\..\..\Externals</AdditionalIncludeDirectories>
<PreprocessorDefinitions>_SECURE_SCL=0;_CRT_SECURE_NO_WARNINGS;%(PreprocessorDefinitions)</PreprocessorDefinitions>
<RuntimeLibrary>MultiThreaded</RuntimeLibrary>
<ForcedIncludeFiles>stdafx.h</ForcedIncludeFiles>
@@ -201,7 +201,7 @@
<Optimization>MaxSpeed</Optimization>
<FunctionLevelLinking>true</FunctionLevelLinking>
<IntrinsicFunctions>true</IntrinsicFunctions>
<AdditionalIncludeDirectories>..\..\Core\Common\Src;..\..\Core\Core\Src;..\..\PluginSpecs;..\..\Core\VideoCommon\Src;..\..\Core\VideoUICommon\Src;..\..\..\Externals\wxWidgets\include;..\..\..\Externals\GLew\include;..\..\..\Externals</AdditionalIncludeDirectories>
<AdditionalIncludeDirectories>..\..\Core\Common\Src;..\..\Core\Core\Src;..\..\Core\VideoCommon\Src;..\..\Core\VideoUICommon\Src;..\..\..\Externals\wxWidgets\include;..\..\..\Externals\GLew\include;..\..\..\Externals</AdditionalIncludeDirectories>
<PreprocessorDefinitions>DEBUGFAST;_SECURE_SCL=0;_CRT_SECURE_NO_WARNINGS;%(PreprocessorDefinitions)</PreprocessorDefinitions>
<RuntimeLibrary>MultiThreaded</RuntimeLibrary>
<ForcedIncludeFiles>stdafx.h</ForcedIncludeFiles>
@@ -227,7 +227,7 @@
<Optimization>MaxSpeed</Optimization>
<FunctionLevelLinking>true</FunctionLevelLinking>
<IntrinsicFunctions>true</IntrinsicFunctions>
<AdditionalIncludeDirectories>..\..\Core\Common\Src;..\..\Core\Core\Src;..\..\PluginSpecs;..\..\Core\VideoCommon\Src;..\..\Core\VideoUICommon\Src;..\..\..\Externals\wxWidgets\include;..\..\..\Externals\GLew\include;..\..\..\Externals</AdditionalIncludeDirectories>
<AdditionalIncludeDirectories>..\..\Core\Common\Src;..\..\Core\Core\Src;..\..\Core\VideoCommon\Src;..\..\Core\VideoUICommon\Src;..\..\..\Externals\wxWidgets\include;..\..\..\Externals\GLew\include;..\..\..\Externals</AdditionalIncludeDirectories>
<PreprocessorDefinitions>_SECURE_SCL=0;_CRT_SECURE_NO_WARNINGS;%(PreprocessorDefinitions)</PreprocessorDefinitions>
<RuntimeLibrary>MultiThreaded</RuntimeLibrary>
<ForcedIncludeFiles>stdafx.h</ForcedIncludeFiles>
@@ -252,7 +252,7 @@
<Optimization>MaxSpeed</Optimization>
<FunctionLevelLinking>true</FunctionLevelLinking>
<IntrinsicFunctions>true</IntrinsicFunctions>
<AdditionalIncludeDirectories>..\..\Core\Common\Src;..\..\Core\Core\Src;..\..\PluginSpecs;..\..\Core\VideoCommon\Src;..\..\Core\VideoUICommon\Src;..\..\..\Externals\wxWidgets\include;..\..\..\Externals\GLew\include;..\..\..\Externals</AdditionalIncludeDirectories>
<AdditionalIncludeDirectories>..\..\Core\Common\Src;..\..\Core\Core\Src;..\..\Core\VideoCommon\Src;..\..\Core\VideoUICommon\Src;..\..\..\Externals\wxWidgets\include;..\..\..\Externals\GLew\include;..\..\..\Externals</AdditionalIncludeDirectories>
<PreprocessorDefinitions>DEBUGFAST;_SECURE_SCL=0;_CRT_SECURE_NO_WARNINGS;%(PreprocessorDefinitions)</PreprocessorDefinitions>
<RuntimeLibrary>MultiThreaded</RuntimeLibrary>
<ForcedIncludeFiles>stdafx.h</ForcedIncludeFiles>
@@ -329,4 +329,4 @@
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" />
<ImportGroup Label="ExtensionTargets">
</ImportGroup>
</Project>
</Project>