Build vendored libUSB with CMake

This commit is contained in:
Michael Maltese
2016-09-28 13:32:07 -04:00
parent 023eb34247
commit 8bb2139224
3 changed files with 210 additions and 6 deletions
+11 -6
View File
@@ -273,10 +273,9 @@ if(APPLE)
# increase the chance of not depending on a bunch of copies of them
# installed by MacPorts, Fink, Homebrew, etc, and ending up copying
# them into the bundle. Since we optionally depend on libraries which
# are not part of OS X (ffmpeg, libusb, etc.), however, don't remove
# the default path entirely as was done in a previous version of this
# file. This is still kinda evil, since it defeats the user's path
# settings...
# are not part of OS X (ffmpeg, etc.), however, don't remove the default
# path entirely as was done in a previous version of this file. This is
# still kinda evil, since it defeats the user's path settings...
# See http://www.cmake.org/cmake/help/v3.0/command/find_program.html
set(CMAKE_PREFIX_PATH "${CMAKE_PREFIX_PATH};/usr")
endif()
@@ -739,11 +738,17 @@ if(ENABLE_SDL)
endif(SDL2_FOUND)
endif()
include(FindLibUSB OPTIONAL)
if(NOT APPLE)
find_package(LibUSB)
endif()
add_definitions(-D__LIBUSB__)
if(LIBUSB_FOUND)
message("Using shared LibUSB")
add_definitions(-D__LIBUSB__)
include_directories(${LIBUSB_INCLUDE_DIR})
else()
message("Using static LibUSB from Externals")
add_subdirectory(Externals/libusb)
set(LIBUSB_LIBRARIES usb)
endif(LIBUSB_FOUND)
set(SFML_REQD_VERSION 2.1)