Instead of invalidating texcache whenever the graphics configuration dialog gets opened, clean up textures on configuration changes.

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NeoBrainX committed 2012-06-20 18:18:05 +02:00
1 parent 30de244050
commit 8d30ac462a
8 files changed
+61 -24

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@@ -1111,6 +1111,7 @@ void Renderer::Swap(u32 xfbAddr, FieldType field, u32 fbWidth, u32 fbHeight,cons
// Enable configuration changes
UpdateActiveConfig();
TextureCache::OnConfigChanged(g_ActiveConfig);
SetWindowSize(fbWidth, fbHeight);