PowerPC/MMU: Refactor to class, move to System.

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Admiral H. Curtiss committed 2023-03-28 03:47:51 +02:00
1 parent 012044eb64
commit 8dabd1a025
51 files changed
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@@ -72,8 +72,9 @@ class PixelEngineManager;
};
namespace PowerPC
{
class MMU;
struct PowerPCState;
}
} // namespace PowerPC
namespace ProcessorInterface
{
class ProcessorInterfaceManager;
@@ -138,6 +139,7 @@ public:
IOS::HLE::USB::SkylanderPortal& GetSkylanderPortal() const;
Memory::MemoryManager& GetMemory() const;
MemoryInterface::MemoryInterfaceManager& GetMemoryInterface() const;
PowerPC::MMU& GetMMU() const;
PixelEngine::PixelEngineManager& GetPixelEngine() const;
PixelShaderManager& GetPixelShaderManager() const;
PowerPC::PowerPCState& GetPPCState() const;