PowerPC/MMU: Refactor to class, move to System.
This commit is contained in:
51 files changed
+1314
-1149
No files matched your search
@@ -72,8 +72,9 @@ class PixelEngineManager;
|
||||
};
|
||||
namespace PowerPC
|
||||
{
|
||||
class MMU;
|
||||
struct PowerPCState;
|
||||
}
|
||||
} // namespace PowerPC
|
||||
namespace ProcessorInterface
|
||||
{
|
||||
class ProcessorInterfaceManager;
|
||||
@@ -138,6 +139,7 @@ public:
|
||||
IOS::HLE::USB::SkylanderPortal& GetSkylanderPortal() const;
|
||||
Memory::MemoryManager& GetMemory() const;
|
||||
MemoryInterface::MemoryInterfaceManager& GetMemoryInterface() const;
|
||||
PowerPC::MMU& GetMMU() const;
|
||||
PixelEngine::PixelEngineManager& GetPixelEngine() const;
|
||||
PixelShaderManager& GetPixelShaderManager() const;
|
||||
PowerPC::PowerPCState& GetPPCState() const;
|
||||
|
||||
Reference in new issue
Block a user