Add in UBOs, doesn't work yet. Still debugging here.
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@@ -167,9 +167,11 @@ struct VideoConfig
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bool bSupportsDualSourceBlend; // only supported by D3D11 and OpenGL
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bool bSupportsFormatReinterpretation;
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bool bSupportsPixelLighting;
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bool bSupportsGLSL;
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bool bSupportsGLSLBinding;
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bool bSupportsGLSLLocation;
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bool bSupportsGLSLUBO;
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} backend_info;
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};
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