[buffer_storage] Code formatting changes suggested by Bh44L
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@@ -85,7 +85,7 @@ void StreamBuffer::Alloc ( size_t size, u32 stride )
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case PINNED_MEMORY:
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case PINNED_MEMORY:
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case BUFFERSTORAGE:
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case BUFFERSTORAGE:
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// insert waiting slots for used memory
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// insert waiting slots for used memory
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for (size_t i = SLOT(m_used_iterator); i<SLOT(m_iterator); i++)
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for (size_t i = SLOT(m_used_iterator); i < SLOT(m_iterator); i++)
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{
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{
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fences[i] = glFenceSync(GL_SYNC_GPU_COMMANDS_COMPLETE, 0);
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fences[i] = glFenceSync(GL_SYNC_GPU_COMMANDS_COMPLETE, 0);
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}
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}
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