DolphinWX: In Host_ConnectWiimote(), instead of calling CFrame::ConnectWiimote() directly, dispatch an event that will call it for us in the GUI thread.
This eliminates a possible stutter/short freeze that can happen during PowerPC::Pause().
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@@ -298,6 +298,18 @@ enum
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IDM_HOST_MESSAGE,
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IDM_FULLSCREEN_REQUEST,
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// Used for Host_ConnectWiimote()
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IDM_FORCE_CONNECT_WIIMOTE1,
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IDM_FORCE_CONNECT_WIIMOTE2,
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IDM_FORCE_CONNECT_WIIMOTE3,
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IDM_FORCE_CONNECT_WIIMOTE4,
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IDM_FORCE_CONNECT_BALANCEBOARD,
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IDM_FORCE_DISCONNECT_WIIMOTE1,
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IDM_FORCE_DISCONNECT_WIIMOTE2,
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IDM_FORCE_DISCONNECT_WIIMOTE3,
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IDM_FORCE_DISCONNECT_WIIMOTE4,
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IDM_FORCE_DISCONNECT_BALANCEBOARD,
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IDM_MPANEL, ID_STATUSBAR,
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IDM_FREELOOK_DECREASE_SPEED,
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