VideoCommon: add some helper functions for resource logic that generates invalid textures for when a texture isn't provided for a custom asset
This commit is contained in:
1 parent
8016e2cfbd
commit
93a6cc80b4
4 files changed
+78
No files matched your search
@@ -0,0 +1,16 @@
|
||||
// Copyright 2025 Dolphin Emulator Project
|
||||
// SPDX-License-Identifier: GPL-2.0-or-later
|
||||
|
||||
#pragma once
|
||||
|
||||
#include <memory>
|
||||
|
||||
#include "VideoCommon/AbstractTexture.h"
|
||||
|
||||
namespace VideoCommon
|
||||
{
|
||||
std::unique_ptr<AbstractTexture> CreateInvalidTransparentTexture();
|
||||
std::unique_ptr<AbstractTexture> CreateInvalidColorTexture();
|
||||
std::unique_ptr<AbstractTexture> CreateInvalidCubemapTexture();
|
||||
std::unique_ptr<AbstractTexture> CreateInvalidArrayTexture();
|
||||
} // namespace VideoCommon
|
||||
Reference in new issue
Block a user