Clean out the long since bit-rotted video profiling code.
Profiler.{cpp,h} also happened to be the only dupliated
filenames left in Source, the absence of which should make
link-time optimization easier to get working.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@6935 8ced0084-cf51-0410-be5f-012b33b47a6e
This commit is contained in:
1 parent
0b90f72073
commit
955e3abe9e
25 files changed
+5
-435
No files matched your search
@@ -18,7 +18,6 @@
|
||||
|
||||
#include "D3DBase.h"
|
||||
|
||||
#include "Profiler.h"
|
||||
#include "x64Emitter.h"
|
||||
#include "ABI.h"
|
||||
#include "MemoryUtil.h"
|
||||
|
||||
@@ -21,7 +21,6 @@
|
||||
#include "D3DBase.h"
|
||||
#include "Fifo.h"
|
||||
#include "Statistics.h"
|
||||
#include "Profiler.h"
|
||||
#include "VertexManager.h"
|
||||
#include "OpcodeDecoding.h"
|
||||
#include "IndexGenerator.h"
|
||||
|
||||
@@ -25,7 +25,6 @@
|
||||
#include "D3DBase.h"
|
||||
#include "D3DShader.h"
|
||||
#include "Statistics.h"
|
||||
#include "Profiler.h"
|
||||
#include "VideoConfig.h"
|
||||
#include "VertexShaderCache.h"
|
||||
#include "VertexLoader.h"
|
||||
|
||||
Reference in new issue
Block a user