Core/Movie: Refactor to class, move to System.
A bit of global state remains (the `header` in `BeginRecordingInput()`) due to unclear lifetime requirements.
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@@ -74,6 +74,10 @@ namespace MemoryInterface
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{
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class MemoryInterfaceManager;
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};
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namespace Movie
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{
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class MovieManager;
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}
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namespace PixelEngine
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{
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class PixelEngineManager;
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@@ -161,6 +165,7 @@ public:
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Memory::MemoryManager& GetMemory() const;
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MemoryInterface::MemoryInterfaceManager& GetMemoryInterface() const;
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PowerPC::MMU& GetMMU() const;
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Movie::MovieManager& GetMovie() const;
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PixelEngine::PixelEngineManager& GetPixelEngine() const;
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PixelShaderManager& GetPixelShaderManager() const;
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PowerPC::PowerPCManager& GetPowerPC() const;
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