Put infrastructure in place so that other plugins may support dual-source blending.

git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@6296 8ced0084-cf51-0410-be5f-012b33b47a6e
This commit is contained in:
Nolan Check committed 2010-10-21 05:22:18 +00:00
1 parent 0b7e90f0de
commit 95cfca08e2
14 files changed
+105 -51

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@@ -60,7 +60,7 @@ private:
public:
static void Init();
static void Shutdown();
static bool SetShader(bool dstAlpha, u32 componets);
static bool SetShader(DSTALPHA_MODE dstAlphaMode, u32 componets);
static bool InsertByteCode(const PIXELSHADERUID &uid, const u8 *bytecode, int bytecodelen, bool activate);
static LPDIRECT3DPIXELSHADER9 GetColorMatrixProgram(int SSAAMode);
static LPDIRECT3DPIXELSHADER9 GetColorCopyProgram(int SSAAMode);