Improve usage of std::move and const references parameters

Accomplished using `run-clang-tidy` with `performance-move-const-arg,performance-unnecessary-value-param,modernize-pass-by-value`.

Changed arguments to const references, removed them where inappropriate (e.g. sink parameters). Same with std::move.

Manually reviewed each change to make sure that it makes sense, and do something more appropriate if possible.
This commit is contained in:
Martino Fontana committed 2026-04-17 12:39:46 +02:00
1 parent 33f62b0f9f
commit 95dec13203
140 files changed
+318 -277

No files matched your search

+2 -2
View File
@@ -131,7 +131,7 @@ signals:
void ExportRecording();
void ShowTASInput();
void SelectionChanged(std::shared_ptr<const UICommon::GameFile> game_file);
void SelectionChanged(const std::shared_ptr<const UICommon::GameFile>& game_file);
void RecordingStatusChanged(bool recording);
void ReadOnlyModeChanged(bool read_only);
@@ -195,7 +195,7 @@ private:
void LogInstructions();
void SearchInstruction();
void OnSelectionChanged(std::shared_ptr<const UICommon::GameFile> game_file);
void OnSelectionChanged(const std::shared_ptr<const UICommon::GameFile>& game_file);
void OnRecordingStatusChanged(bool recording);
void OnReadOnlyModeChanged(bool read_only);
void OnDebugModeToggled(bool enabled);