Improve usage of std::move and const references parameters

Accomplished using `run-clang-tidy` with `performance-move-const-arg,performance-unnecessary-value-param,modernize-pass-by-value`.

Changed arguments to const references, removed them where inappropriate (e.g. sink parameters). Same with std::move.

Manually reviewed each change to make sure that it makes sense, and do something more appropriate if possible.
This commit is contained in:
Martino Fontana committed 2026-04-17 12:39:46 +02:00
1 parent 33f62b0f9f
commit 95dec13203
140 files changed
+318 -277

No files matched your search

@@ -18,8 +18,7 @@ class ShaderResource final : public Resource
{
public:
ShaderResource(Resource::ResourceContext resource_context,
const std::optional<GXPipelineUid>& pipeline_uid,
const std::string& preprocessor_settings,
std::optional<GXPipelineUid> pipeline_uid, std::string preprocessor_setting,
const ShaderHostConfig& shader_host_config);
class Data