VideoBackends / VideoCommon: add support for specifying include files in shader code

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iwubcode committed 2025-10-26 22:47:23 -05:00
1 parent ba2acb872c
commit 96fe6a1575
40 files changed
+450 -113

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@@ -29,6 +29,7 @@ public:
const std::string& GetSource() const { return m_source; }
static std::unique_ptr<OGLShader> CreateFromSource(ShaderStage stage, std::string_view source,
VideoCommon::ShaderIncluder* shader_includer,
std::string_view name);
private: