VideoBackends / VideoCommon: add support for specifying include files in shader code

This commit is contained in:
iwubcode committed 2025-10-26 22:47:23 -05:00
1 parent ba2acb872c
commit 96fe6a1575
40 files changed
+450 -113

No files matched your search

@@ -27,6 +27,7 @@ public:
BinaryData GetBinary() const override;
static std::unique_ptr<VKShader> CreateFromSource(ShaderStage stage, std::string_view source,
VideoCommon::ShaderIncluder* shader_includer,
std::string_view name);
static std::unique_ptr<VKShader> CreateFromBinary(ShaderStage stage, const void* data,
size_t length, std::string_view name);