The compiler need not obey the static keyword, so to avoid linker
problems, whole functions in .h files need to also be static in case they are included in several .cpp files. Also a few other minor LTO fixes. git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@7082 8ced0084-cf51-0410-be5f-012b33b47a6e
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@@ -108,7 +108,7 @@ unsigned int VideoBackend::PeekMessages()
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void VideoBackend::UpdateFPSDisplay(const char *text)
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{
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char temp[100];
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snprintf(temp, sizeof temp, "%s | OpenGL | %s", svn_rev_str, text);
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snprintf(temp, sizeof temp, "%s | Software | %s", svn_rev_str, text);
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OpenGL_SetWindowText(temp);
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}
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