D3DBase: Create the swapchain in fullscreen mode if enabled.

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Jules Blok committed 2016-11-11 20:36:10 +01:00
1 parent 0028ee96b3
commit 9909babe2c
5 files changed
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@@ -124,7 +124,7 @@ const std::string VertexShaderVersionString();
unsigned int GetMaxTextureSize();
HRESULT SetFullscreenState(bool enable_fullscreen);
HRESULT GetFullscreenState(bool* fullscreen_state);
bool GetFullscreenState();
// This function will assign a name to the given resource.
// The DirectX debug layer will make it easier to identify resources that way,