If video backend initialization fails, have the emulator die gracefully instead of crashing the application. Also a little clean up of the passage of the video window handle to the backend and back.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@7248 8ced0084-cf51-0410-be5f-012b33b47a6e
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@@ -9,7 +9,7 @@ namespace DX11
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class VideoBackend : public VideoBackendHLE
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{
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void Initialize();
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bool Initialize(void *&);
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void Shutdown();
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std::string GetName();
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