Move BoundingBox out of RenderBase
They were essentially just pass-though methods
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@@ -395,8 +395,6 @@ void VideoBackendBase::ShutdownShared()
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if (g_shader_cache)
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g_shader_cache->Shutdown();
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if (g_renderer)
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g_renderer->Shutdown();
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if (g_texture_cache)
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g_texture_cache->Shutdown();
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