Removes 4 unneeded values in the GL plugin, Makes less buffer underruns in ALSA in DSP_NULL, and case sensitivity so Wii games get just a 'wii' bit farther
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@216 8ced0084-cf51-0410-be5f-012b33b47a6e
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@@ -51,8 +51,6 @@ extern GLWindow GLWin;
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// yeah yeah, these should be hidden
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extern int nBackbufferWidth, nBackbufferHeight;
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extern u32 s_nTargetWidth, s_nTargetHeight;
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extern u32 g_AAx, g_AAy;
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bool OpenGL_Create(SVideoInitialize &_VideoInitialize, int _width, int _height);
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bool OpenGL_MakeCurrent();
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