DX11: I think I've figured out where the game enables texture offsets for lines and points.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@7461 8ced0084-cf51-0410-be5f-012b33b47a6e
This commit is contained in:
@@ -790,6 +790,9 @@ union TCInfo
|
||||
u32 scale_minus_1 : 16;
|
||||
u32 range_bias : 1;
|
||||
u32 cylindric_wrap : 1;
|
||||
// These bits only have effect in the s field of TCoordInfo
|
||||
u32 line_offset : 1;
|
||||
u32 point_offset : 1;
|
||||
};
|
||||
u32 hex;
|
||||
};
|
||||
|
||||
Reference in New Issue
Block a user