BBox: Changed the rounding again, the old one fixed Paper Mario but had bugs in Mickey's Magical Mirror. This change fixes the glitches in both games.

Also fixed some compiler warnings.
This commit is contained in:
crudelios committed 2014-01-26 13:21:22 +00:00
1 parent d3fd0eddbb
commit 9b6c6fa9e4
12 files changed
+16 -16

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@@ -179,7 +179,7 @@ void FramebufferManager::GetTargetSize(unsigned int *width, unsigned int *height
*height = targetSource.bottom - targetSource.top;
}
void XFBSource::Draw(const MathUtil::Rectangle<float> &sourcerc,
void XFBSource::Draw(const MathUtil::Rectangle<int> &sourcerc,
const MathUtil::Rectangle<float> &drawrc) const
{
D3D::drawShadedTexSubQuad(tex->GetSRV(), &sourcerc,