Update strings once again.

This commit is contained in:
Glenn Rice
2011-04-07 02:28:04 +00:00
parent b5798409eb
commit 9b9948ad99
24 changed files with 2712 additions and 2616 deletions
+113 -109
View File
@@ -7,7 +7,7 @@ msgid ""
msgstr ""
"Project-Id-Version: Dolphin Emu\n"
"Report-Msgid-Bugs-To: \n"
"POT-Creation-Date: 2011-04-06 08:52-0500\n"
"POT-Creation-Date: 2011-04-06 21:26-0500\n"
"PO-Revision-Date: 2011-01-08 20:50+0200\n"
"Last-Translator: Ely <[email protected]>\n"
"Language-Team: \n"
@@ -266,7 +266,7 @@ msgstr ""
msgid "(-)+zNear"
msgstr ""
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:322
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:370
msgid "(Default)"
msgstr ""
@@ -274,7 +274,7 @@ msgstr ""
msgid "(UNKNOWN)"
msgstr ""
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:580
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:628
msgid "(off)"
msgstr ""
@@ -286,7 +286,7 @@ msgstr ""
msgid "32 bit"
msgstr ""
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:404
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:452
msgid "3D Vision (Requires Fullscreen)"
msgstr ""
@@ -294,7 +294,7 @@ msgstr ""
msgid "8 bit"
msgstr ""
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:246
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:294
msgid "< as Default Profile >"
msgstr ""
@@ -371,7 +371,7 @@ msgstr ""
msgid "Acceleration"
msgstr ""
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:468
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:516
msgid "Accurate Texture Cache"
msgstr ""
@@ -456,7 +456,7 @@ msgstr ""
msgid "Action Replay: Normal Code 0: Invalid Subtype %08x (%s)"
msgstr ""
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:336
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:384
msgid "Adapter:"
msgstr ""
@@ -513,7 +513,7 @@ msgstr ""
msgid "Adjust the analog control pressure required to activate buttons."
msgstr ""
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:483
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:531
msgid "Advanced"
msgstr ""
@@ -550,7 +550,7 @@ msgstr ""
msgid "All files (*.*)|*.*"
msgstr ""
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:211
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:259
msgid ""
"Allows the CPU to read or write to the EFB (render buffer).\n"
"This is needed for certain gameplay functionality (e.g. star pointer in "
@@ -560,11 +560,11 @@ msgid ""
"if the game uses this functionality heavily."
msgstr ""
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:377
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:425
msgid "Anisotropic Filtering:"
msgstr ""
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:384
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:432
msgid "Anti-Aliasing:"
msgstr ""
@@ -604,7 +604,7 @@ msgid "Are you sure you want to delete this file? It will be gone forever!"
msgstr ""
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:867
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:356
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:404
msgid "Aspect Ratio:"
msgstr ""
@@ -629,7 +629,7 @@ msgstr ""
msgid "Auto"
msgstr ""
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:353
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:401
msgid "Auto [recommended]"
msgstr ""
@@ -679,7 +679,7 @@ msgstr ""
msgid "Bar"
msgstr ""
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:454
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:502
msgid "Basic"
msgstr ""
@@ -757,7 +757,7 @@ msgstr ""
msgid "CPU Emulator Engine"
msgstr ""
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:206
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:254
msgid ""
"Calculates lighting of 3D graphics on a per-pixel basis rather than per "
"vertex.\n"
@@ -928,7 +928,7 @@ msgid ""
"manually stop the game."
msgstr ""
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:609
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:657
#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:136
#: Source/Core/DolphinWX/Src/MemcardManager.cpp:244
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:555
@@ -977,11 +977,11 @@ msgstr ""
msgid "Config"
msgstr ""
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:488
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:536
msgid "Configuration profile"
msgstr ""
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:318
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:366
msgid "Configuration profile:"
msgstr ""
@@ -1065,7 +1065,7 @@ msgstr ""
msgid "Convert to GCI"
msgstr ""
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:429
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:477
msgid "Copy"
msgstr ""
@@ -1180,7 +1180,7 @@ msgstr ""
msgid "Creator: "
msgstr ""
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:564
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:612
msgid "Crop"
msgstr ""
@@ -1357,41 +1357,41 @@ msgid ""
" and Directory backup checksum failed"
msgstr ""
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:502
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:550
msgid "Disable Dest. Alpha Pass"
msgstr ""
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:501
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:549
msgid "Disable Fog"
msgstr ""
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:499
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:547
msgid "Disable Lighting"
msgstr ""
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:500
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:548
msgid "Disable Textures"
msgstr ""
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:221
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:269
msgid ""
"Disable fog. Improves performance but causes glitches in games which rely on "
"proper fog emulation."
msgstr ""
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:219
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:267
msgid ""
"Disable lighting. Improves performance but causes lighting to disappear in "
"games which use it."
msgstr ""
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:220
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:268
msgid ""
"Disable texturing.\n"
"This is only useful for debugging purposes."
msgstr ""
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:222
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:270
msgid ""
"Disables an alpha-setting pass.\n"
"Breaks certain effects but might help performance."
@@ -1410,7 +1410,7 @@ msgstr ""
msgid "Display"
msgstr ""
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:224
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:272
msgid "Display the inputs read by the emulator."
msgstr ""
@@ -1426,7 +1426,7 @@ msgstr ""
msgid "Dolphin"
msgstr ""
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:256
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:304
#, fuzzy, c-format
msgid "Dolphin %s Graphics Configuration"
msgstr "הגדרות גרפיקה"
@@ -1509,19 +1509,19 @@ msgstr ""
msgid "Dump Audio"
msgstr ""
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:548
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:596
msgid "Dump EFB Target"
msgstr ""
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:549
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:597
msgid "Dump Frames"
msgstr ""
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:546
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:594
msgid "Dump Textures"
msgstr ""
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:230
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:278
msgid "Dump game textures to User/Dump/Textures/<game id>/"
msgstr ""
@@ -1535,15 +1535,15 @@ msgstr ""
msgid "E&xit"
msgstr ""
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:461
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:509
msgid "EFB"
msgstr ""
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:517
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:565
msgid "EFB Copy Regions"
msgstr ""
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:399
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:447
msgid "EFB Scaled Copy"
msgstr ""
@@ -1597,11 +1597,11 @@ msgstr ""
msgid "Emu Thread already running"
msgstr ""
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:422
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:470
msgid "Emulate format changes"
msgstr ""
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:214
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:262
msgid ""
"Emulate frame buffer copies directly to textures.\n"
"This is not so accurate, but it's good enough for the way many games use "
@@ -1621,9 +1621,9 @@ msgstr ""
msgid "Emulator Display Settings"
msgstr ""
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:425
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:438
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:528
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:473
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:486
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:576
#: Source/Core/DolphinWX/Src/UDPConfigDiag.cpp:22
msgid "Enable"
msgstr ""
@@ -1644,7 +1644,7 @@ msgstr ""
msgid "Enable Block Merging"
msgstr ""
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:464
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:512
msgid "Enable CPU Access"
msgstr ""
@@ -1656,7 +1656,7 @@ msgstr ""
msgid "Enable DTK Music"
msgstr ""
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:566
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:614
msgid "Enable Display List Caching"
msgstr ""
@@ -1668,7 +1668,7 @@ msgstr ""
msgid "Enable Dual Core (speedup)"
msgstr ""
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:567
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:615
msgid "Enable Hotkeys"
msgstr ""
@@ -1684,7 +1684,7 @@ msgstr ""
msgid "Enable MMU"
msgstr ""
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:565
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:613
msgid "Enable OpenCL"
msgstr ""
@@ -1701,11 +1701,11 @@ msgstr ""
msgid "Enable WideScreen"
msgstr ""
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:498
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:546
msgid "Enable Wireframe"
msgstr ""
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:428
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:476
msgid "Enable cache"
msgstr ""
@@ -1736,20 +1736,20 @@ msgstr ""
msgid "Enables Custom Projection Hack"
msgstr ""
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:202
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:250
msgid ""
"Enables anisotropic filtering.\n"
"Enhances visual quality of textures that are at oblique viewing angles."
msgstr ""
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:213
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:261
msgid ""
"Enables emulation of Embedded Frame Buffer copies, if the game uses them.\n"
"Games often need this for post-processing or other things, but if you can "
"live without it, you can sometimes get a big speedup."
msgstr ""
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:212
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:260
msgid ""
"Enables reinterpreting the data inside the EFB when the pixel format "
"changes.\n"
@@ -1775,7 +1775,7 @@ msgstr ""
msgid "English"
msgstr ""
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:457
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:505
msgid "Enhancements"
msgstr ""
@@ -2048,7 +2048,7 @@ msgstr ""
msgid "Failed to write header for file %d"
msgstr ""
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:449
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:497
msgid "Fast"
msgstr ""
@@ -2056,7 +2056,7 @@ msgstr ""
msgid "Fast version of the MMU. Does not work for every game."
msgstr ""
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:217
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:265
msgid ""
"Faster variants look at fewer pixels and thus have more potential for "
"errors.\n"
@@ -2121,25 +2121,25 @@ msgstr ""
msgid "Fix Checksums"
msgstr ""
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:354
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:402
msgid "Force 16:9"
msgstr ""
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:354
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:402
msgid "Force 4:3"
msgstr ""
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:402
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:450
msgid "Force Bi/Trilinear Filtering"
msgstr ""
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:200
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:248
msgid ""
"Force the game to output graphics for widescreen resolutions.\n"
"Note that this might cause graphical glitches"
msgstr ""
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:208
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:256
msgid ""
"Forces bilinear texture filtering even if the game explicitly disabled it.\n"
"Improves texture quality (especially when using a high internal resolution) "
@@ -2156,7 +2156,7 @@ msgstr ""
msgid "Forward"
msgstr ""
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:410
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:458
msgid "Fractional"
msgstr ""
@@ -2181,7 +2181,7 @@ msgstr ""
msgid "Frame S&kipping"
msgstr ""
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:552
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:600
msgid "Frame dumps use FFV1"
msgstr ""
@@ -2193,7 +2193,7 @@ msgstr ""
msgid "Frames To Record"
msgstr ""
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:550
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:598
msgid "Free Look"
msgstr ""
@@ -2220,7 +2220,7 @@ msgstr ""
msgid "Fullscreen Display Resolution:"
msgstr ""
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:215
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:263
msgid ""
"Fully emulate embedded frame buffer copies.\n"
"This is more accurate than EFB Copy to Texture, and some games need this to "
@@ -2294,7 +2294,7 @@ msgid ""
msgstr ""
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:599
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:310
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:358
#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:176
msgid "General"
msgstr ""
@@ -2510,7 +2510,7 @@ msgstr ""
msgid "Info"
msgstr ""
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:521
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:569
#: Source/Core/Common/Src/MsgHandler.cpp:64
msgid "Information"
msgstr ""
@@ -2564,7 +2564,7 @@ msgstr ""
msgid "Installing WAD..."
msgstr ""
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:410
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:458
msgid "Integral [recommended]"
msgstr ""
@@ -2660,7 +2660,7 @@ msgstr ""
msgid "KOREA"
msgstr ""
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:216
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:264
msgid ""
"Keeps track of textures based on looking at the actual pixels in the "
"texture.\n"
@@ -2739,11 +2739,11 @@ msgstr ""
msgid "Load"
msgstr ""
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:547
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:595
msgid "Load Hi-Res Textures"
msgstr ""
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:398
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:446
msgid "Load Native Mipmaps"
msgstr ""
@@ -2789,7 +2789,7 @@ msgstr ""
msgid "Load Wii System Menu %d%c"
msgstr ""
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:231
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:279
msgid "Load high-resolution textures from User/Load/Textures/<game id>/"
msgstr ""
@@ -2797,7 +2797,7 @@ msgstr ""
msgid "Load preset values from hack patterns available."
msgstr ""
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:204
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:252
msgid ""
"Loads native mipmaps instead of generating them.\n"
"Loading native mipmaps is the more accurate behavior, but might also "
@@ -2927,7 +2927,7 @@ msgstr ""
msgid "Mic"
msgstr ""
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:595
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:643
msgid "Misc"
msgstr ""
@@ -2940,7 +2940,7 @@ msgstr ""
msgid "Modifier"
msgstr ""
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:227
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:275
msgid ""
"Modify textures to show the format they're using.\n"
"This is only useful for debugging purposes."
@@ -3121,7 +3121,7 @@ msgstr ""
msgid "None"
msgstr ""
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:445
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:493
msgid "Normal"
msgstr ""
@@ -3234,7 +3234,7 @@ msgstr ""
msgid "OpenAL: can't open device %s"
msgstr ""
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:568
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:616
msgid "OpenMP Texture Decoder"
msgstr ""
@@ -3336,11 +3336,11 @@ msgstr ""
msgid "Perspective %d"
msgstr ""
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:401
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:449
msgid "Pixel Depth"
msgstr ""
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:400
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:448
msgid "Pixel Lighting"
msgstr ""
@@ -3422,7 +3422,7 @@ msgstr ""
msgid "Portuguese (Brazilian)"
msgstr ""
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:576
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:624
msgid "Post-Processing Shader:"
msgstr ""
@@ -3450,7 +3450,7 @@ msgstr ""
msgid "Profile"
msgstr ""
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:515
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:563
msgid "Projection Stats"
msgstr ""
@@ -3485,7 +3485,7 @@ msgstr ""
msgid "R-Analog"
msgstr ""
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:427
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:475
msgid "RAM"
msgstr ""
@@ -3501,7 +3501,7 @@ msgstr ""
msgid "Read-only mode"
msgstr ""
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:530
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:578
msgid "Real"
msgstr ""
@@ -3544,7 +3544,7 @@ msgstr ""
msgid "Red Right"
msgstr ""
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:203
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:251
msgid ""
"Reduces the amount of aliasing caused by rasterizing 3D graphics.\n"
"This makes the rendered picture look less blocky but also heavily decreases "
@@ -3576,7 +3576,7 @@ msgstr ""
msgid "Remove"
msgstr ""
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:218
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:266
msgid ""
"Render the scene as a wireframe.\n"
"This is only useful for debugging purposes."
@@ -3590,7 +3590,7 @@ msgstr ""
msgid "Render to main window."
msgstr ""
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:504
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:552
msgid "Rendering"
msgstr ""
@@ -3637,7 +3637,7 @@ msgstr ""
msgid "Sa&ve State"
msgstr ""
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:440
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:488
msgid "Safe"
msgstr ""
@@ -3714,7 +3714,7 @@ msgstr ""
msgid "Savestate movie %s is corrupted, movie recording stopping..."
msgstr ""
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:419
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:467
msgid "Scale:"
msgstr ""
@@ -3762,7 +3762,7 @@ msgstr ""
msgid "Select a Wii WAD file to install"
msgstr ""
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:198
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:246
msgid ""
"Select a hardware adapter to use.\n"
"When in doubt, use the first one"
@@ -3796,7 +3796,7 @@ msgstr ""
msgid "Select the state to save"
msgstr ""
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:199
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:247
msgid ""
"Select what aspect ratio to use when rendering:\n"
"Auto: Use the native aspect ratio (4:3)\n"
@@ -3809,7 +3809,7 @@ msgstr ""
msgid "Selected font"
msgstr ""
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:197
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:245
msgid ""
"Selects which game should be affected by the configuration changes done in "
"this dialog.\n"
@@ -3841,7 +3841,7 @@ msgstr ""
msgid "Set"
msgstr ""
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:605
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:653
msgid "Set All to Default"
msgstr ""
@@ -3907,7 +3907,7 @@ msgstr ""
msgid "Show Drives"
msgstr ""
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:513
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:561
msgid "Show FPS"
msgstr ""
@@ -3919,7 +3919,7 @@ msgstr ""
msgid "Show GameCube"
msgstr ""
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:519
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:567
msgid "Show Input Display"
msgstr ""
@@ -3956,7 +3956,7 @@ msgstr ""
msgid "Show Regions"
msgstr ""
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:518
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:566
msgid "Show Shader Errors"
msgstr ""
@@ -3991,7 +3991,7 @@ msgstr ""
msgid "Show first block"
msgstr ""
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:226
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:274
msgid ""
"Show projection statistics.\n"
"This is only useful for debugging purposes."
@@ -4013,7 +4013,7 @@ msgstr ""
msgid "Show save title"
msgstr ""
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:223
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:271
msgid "Show the number of frames rendered per second."
msgstr ""
@@ -4025,7 +4025,7 @@ msgstr ""
msgid "Show unknown"
msgstr ""
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:225
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:273
msgid ""
"Show various statistics.\n"
"This is only useful for debugging purposes."
@@ -4093,7 +4093,7 @@ msgstr ""
msgid "Speaker Volume:"
msgstr ""
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:210
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:258
msgid ""
"Specifies the resolution used to render at. A high resolution will improve "
"visual quality but is also quite heavy on performance and might cause "
@@ -4169,7 +4169,7 @@ msgstr ""
msgid "Stop"
msgstr ""
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:354
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:402
msgid "Stretch to Window"
msgstr ""
@@ -4229,11 +4229,11 @@ msgstr ""
msgid "Test"
msgstr ""
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:426
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:474
msgid "Texture"
msgstr ""
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:516
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:564
msgid "Texture Format"
msgstr ""
@@ -4529,7 +4529,11 @@ msgstr ""
msgid "Use Panic Handlers"
msgstr ""
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:205
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:289
msgid "Uses multiple threads to decode the textures in the game."
msgstr ""
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:253
msgid ""
"Uses the high-resolution render buffer for EFB copies instead of scaling "
"them down to native resolution.\n"
@@ -4537,11 +4541,11 @@ msgid ""
"glitches in some games."
msgstr ""
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:555
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:603
msgid "Utility"
msgstr ""
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:371
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:419
msgid "V-Sync"
msgstr ""
@@ -4557,7 +4561,7 @@ msgstr ""
msgid "Value: "
msgstr ""
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:514
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:562
msgid "Various Statistics"
msgstr ""
@@ -4573,7 +4577,7 @@ msgstr ""
msgid "Video Backend:"
msgstr ""
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:529
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:577
msgid "Virtual"
msgstr ""
@@ -4588,7 +4592,7 @@ msgstr ""
msgid "WAD installation failed: error creating %s"
msgstr ""
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:201
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:249
msgid ""
"Wait for vertical blanks.\n"
"Reduces tearing but might also decrease performance"
@@ -4638,7 +4642,7 @@ msgstr ""
msgid "Whammy"
msgstr ""
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:244
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:292
msgid ""
"When using EFB to RAM we very often need to decode RAM data to a VRAM "
"texture, which is a very time-consuming task.\n"
@@ -4651,7 +4655,7 @@ msgid ""
"be; accurate texture cache set to \"safe\" might actually be slower!)"
msgstr ""
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:369
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:417
msgid "Widescreen Hack"
msgstr ""
@@ -4779,7 +4783,7 @@ msgstr ""
msgid "XAudio2 master voice creation failed: %#X"
msgstr ""
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:532
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:580
msgid "XFB"
msgstr ""