Update strings once again.

This commit is contained in:
Glenn Rice
2011-04-07 02:28:04 +00:00
parent b5798409eb
commit 9b9948ad99
24 changed files with 2712 additions and 2616 deletions
+113 -109
View File
@@ -7,7 +7,7 @@ msgid ""
msgstr ""
"Project-Id-Version: Dolphin Emu\n"
"Report-Msgid-Bugs-To: \n"
"POT-Creation-Date: 2011-04-06 08:52-0500\n"
"POT-Creation-Date: 2011-04-06 21:26-0500\n"
"PO-Revision-Date: 2011-01-20 14:40+0300\n"
"Last-Translator: firnis <[email protected]>\n"
"Language-Team: Russian <>\n"
@@ -275,7 +275,7 @@ msgstr ""
msgid "(-)+zNear"
msgstr ""
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:322
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:370
#, fuzzy
msgid "(Default)"
msgstr "Сброс"
@@ -285,7 +285,7 @@ msgstr "Сброс"
msgid "(UNKNOWN)"
msgstr "НЕИЗВЕСТНО"
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:580
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:628
msgid "(off)"
msgstr "(отключен)"
@@ -297,7 +297,7 @@ msgstr "16 бит"
msgid "32 bit"
msgstr "32 бита"
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:404
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:452
msgid "3D Vision (Requires Fullscreen)"
msgstr "3D режим (только в полноэкранном режиме)"
@@ -305,7 +305,7 @@ msgstr "3D режим (только в полноэкранном режиме)"
msgid "8 bit"
msgstr "8 бит"
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:246
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:294
msgid "< as Default Profile >"
msgstr ""
@@ -399,7 +399,7 @@ msgstr "Об эмуляторе Dolphin"
msgid "Acceleration"
msgstr ""
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:468
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:516
msgid "Accurate Texture Cache"
msgstr "Включить аккуратное кэширование текстур"
@@ -486,7 +486,7 @@ msgstr ""
msgid "Action Replay: Normal Code 0: Invalid Subtype %08x (%s)"
msgstr ""
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:336
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:384
msgid "Adapter:"
msgstr "Адаптер:"
@@ -543,7 +543,7 @@ msgstr ""
msgid "Adjust the analog control pressure required to activate buttons."
msgstr ""
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:483
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:531
msgid "Advanced"
msgstr "Расширенные"
@@ -581,7 +581,7 @@ msgstr "Сжатые образа дисков GC/Wii (gcz)"
msgid "All files (*.*)|*.*"
msgstr "Все файлы (*.*)|*.*"
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:211
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:259
msgid ""
"Allows the CPU to read or write to the EFB (render buffer).\n"
"This is needed for certain gameplay functionality (e.g. star pointer in "
@@ -596,11 +596,11 @@ msgstr ""
"Но включение этой опции приведет к огромной потери производительности, если "
"игра часто использует эту функцию."
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:377
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:425
msgid "Anisotropic Filtering:"
msgstr "Анизотропная фильтрация"
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:384
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:432
msgid "Anti-Aliasing:"
msgstr "Сглаживание:"
@@ -642,7 +642,7 @@ msgid "Are you sure you want to delete this file? It will be gone forever!"
msgstr "Вы уверены, что хотите удалить этот файл? Он исчезнет навсегда!"
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:867
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:356
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:404
msgid "Aspect Ratio:"
msgstr "Соотношение сторон:"
@@ -668,7 +668,7 @@ msgstr "AudioCommon: Ошибка открытия устройства выво
msgid "Auto"
msgstr "Авто"
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:353
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:401
msgid "Auto [recommended]"
msgstr "Авто [рекомендуется]"
@@ -721,7 +721,7 @@ msgstr "Логотип:"
msgid "Bar"
msgstr "Панель"
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:454
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:502
msgid "Basic"
msgstr "Основные"
@@ -799,7 +799,7 @@ msgstr ""
msgid "CPU Emulator Engine"
msgstr "Режим эмуляции CPU"
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:206
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:254
msgid ""
"Calculates lighting of 3D graphics on a per-pixel basis rather than per "
"vertex.\n"
@@ -981,7 +981,7 @@ msgstr ""
"Клиент отсоединился во время игры! Сетевая игра остановлена. Вы должны "
"остановить игру."
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:609
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:657
#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:136
#: Source/Core/DolphinWX/Src/MemcardManager.cpp:244
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:555
@@ -1030,12 +1030,12 @@ msgstr "Сжатие образа"
msgid "Config"
msgstr "Настройки"
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:488
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:536
#, fuzzy
msgid "Configuration profile"
msgstr "Настройка управления"
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:318
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:366
#, fuzzy
msgid "Configuration profile:"
msgstr "Настройка управления"
@@ -1120,7 +1120,7 @@ msgstr "Ctrl"
msgid "Convert to GCI"
msgstr "Конвертировать в GCI"
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:429
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:477
msgid "Copy"
msgstr "Копия"
@@ -1243,7 +1243,7 @@ msgstr ""
msgid "Creator: "
msgstr "Создатель:"
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:564
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:612
msgid "Crop"
msgstr "обрезать"
@@ -1425,23 +1425,23 @@ msgid ""
" and Directory backup checksum failed"
msgstr ""
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:502
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:550
msgid "Disable Dest. Alpha Pass"
msgstr ""
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:501
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:549
msgid "Disable Fog"
msgstr "Отключить туман"
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:499
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:547
msgid "Disable Lighting"
msgstr "Отключить освещение"
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:500
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:548
msgid "Disable Textures"
msgstr "Отключить текстуры"
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:221
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:269
msgid ""
"Disable fog. Improves performance but causes glitches in games which rely on "
"proper fog emulation."
@@ -1449,7 +1449,7 @@ msgstr ""
"Отключение тумана улучшает производительность, но влечет за собой глюки в "
"играх, которые зависят от его правильной эмуляции."
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:219
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:267
msgid ""
"Disable lighting. Improves performance but causes lighting to disappear in "
"games which use it."
@@ -1457,7 +1457,7 @@ msgstr ""
"Отключение освещения улучшает производительность, но освещение полностью "
"пропадет в играх, которые его используют."
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:220
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:268
msgid ""
"Disable texturing.\n"
"This is only useful for debugging purposes."
@@ -1465,7 +1465,7 @@ msgstr ""
"Отключание текстур.\n"
"Полезно только во время отладки."
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:222
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:270
msgid ""
"Disables an alpha-setting pass.\n"
"Breaks certain effects but might help performance."
@@ -1484,7 +1484,7 @@ msgstr "Ошибка чтения диска"
msgid "Display"
msgstr "Изображение"
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:224
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:272
msgid "Display the inputs read by the emulator."
msgstr ""
@@ -1500,7 +1500,7 @@ msgstr "Вы хотите остановить эмуляцию?"
msgid "Dolphin"
msgstr "Dolphin"
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:256
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:304
#, c-format
msgid "Dolphin %s Graphics Configuration"
msgstr "Настройки графики %s"
@@ -1587,19 +1587,19 @@ msgstr ""
msgid "Dump Audio"
msgstr ""
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:548
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:596
msgid "Dump EFB Target"
msgstr ""
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:549
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:597
msgid "Dump Frames"
msgstr ""
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:546
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:594
msgid "Dump Textures"
msgstr ""
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:230
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:278
msgid "Dump game textures to User/Dump/Textures/<game id>/"
msgstr "Сохраняет текстуры игры в User/Dump/Textures/<id игры>/ "
@@ -1614,15 +1614,15 @@ msgstr "Dutch"
msgid "E&xit"
msgstr "&Закрыть"
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:461
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:509
msgid "EFB"
msgstr "EFB"
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:517
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:565
msgid "EFB Copy Regions"
msgstr "Регионы копии EFB"
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:399
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:447
msgid "EFB Scaled Copy"
msgstr ""
@@ -1679,11 +1679,11 @@ msgstr "Эффект"
msgid "Emu Thread already running"
msgstr ""
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:422
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:470
msgid "Emulate format changes"
msgstr "Эмулировать изменения формата"
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:214
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:262
msgid ""
"Emulate frame buffer copies directly to textures.\n"
"This is not so accurate, but it's good enough for the way many games use "
@@ -1703,9 +1703,9 @@ msgstr "Качество эмуляции:"
msgid "Emulator Display Settings"
msgstr "Настройки изображения"
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:425
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:438
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:528
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:473
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:486
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:576
#: Source/Core/DolphinWX/Src/UDPConfigDiag.cpp:22
msgid "Enable"
msgstr "Включить"
@@ -1726,7 +1726,7 @@ msgstr "Включить BAT"
msgid "Enable Block Merging"
msgstr "Включить совмещение блоков"
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:464
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:512
msgid "Enable CPU Access"
msgstr "Включить доступ CPU к EFB"
@@ -1738,7 +1738,7 @@ msgstr "Включить чит-коды"
msgid "Enable DTK Music"
msgstr "Включить DTK-музыку"
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:566
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:614
msgid "Enable Display List Caching"
msgstr ""
@@ -1750,7 +1750,7 @@ msgstr "Включить DualCore-режим"
msgid "Enable Dual Core (speedup)"
msgstr "Включить DualCore-режим (ускорение)"
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:567
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:615
msgid "Enable Hotkeys"
msgstr "Включить горячие клавиши"
@@ -1766,7 +1766,7 @@ msgstr "Включить IdleSkipping-режим (ускорение)"
msgid "Enable MMU"
msgstr "Включить MMU"
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:565
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:613
msgid "Enable OpenCL"
msgstr "Включить OpenCL"
@@ -1783,11 +1783,11 @@ msgstr "Включить хранитель экрана"
msgid "Enable WideScreen"
msgstr "Включить широкий экран"
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:498
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:546
msgid "Enable Wireframe"
msgstr "Включить каркас моделей"
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:428
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:476
msgid "Enable cache"
msgstr "кэшировать"
@@ -1825,7 +1825,7 @@ msgstr ""
msgid "Enables Custom Projection Hack"
msgstr "Projection-хак: "
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:202
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:250
msgid ""
"Enables anisotropic filtering.\n"
"Enhances visual quality of textures that are at oblique viewing angles."
@@ -1834,14 +1834,14 @@ msgstr ""
"Повышает визуальное качество текстур, находящихся под наклоном\n"
"к углу обзора."
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:213
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:261
msgid ""
"Enables emulation of Embedded Frame Buffer copies, if the game uses them.\n"
"Games often need this for post-processing or other things, but if you can "
"live without it, you can sometimes get a big speedup."
msgstr ""
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:212
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:260
msgid ""
"Enables reinterpreting the data inside the EFB when the pixel format "
"changes.\n"
@@ -1871,7 +1871,7 @@ msgstr "End"
msgid "English"
msgstr "English"
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:457
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:505
msgid "Enhancements"
msgstr "Улучшения"
@@ -2150,7 +2150,7 @@ msgstr "Ошибка записи заголовка для %s"
msgid "Failed to write header for file %d"
msgstr "Ошибка записи заголовка для файла %d"
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:449
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:497
msgid "Fast"
msgstr "быстрое"
@@ -2158,7 +2158,7 @@ msgstr "быстрое"
msgid "Fast version of the MMU. Does not work for every game."
msgstr "Более быстрая верси MMU (работает не со всеми играми)."
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:217
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:265
msgid ""
"Faster variants look at fewer pixels and thus have more potential for "
"errors.\n"
@@ -2228,25 +2228,25 @@ msgstr ""
msgid "Fix Checksums"
msgstr "Исправить контрольную сумму"
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:354
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:402
msgid "Force 16:9"
msgstr "16:9"
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:354
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:402
msgid "Force 4:3"
msgstr "4:3"
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:402
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:450
msgid "Force Bi/Trilinear Filtering"
msgstr ""
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:200
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:248
msgid ""
"Force the game to output graphics for widescreen resolutions.\n"
"Note that this might cause graphical glitches"
msgstr ""
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:208
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:256
msgid ""
"Forces bilinear texture filtering even if the game explicitly disabled it.\n"
"Improves texture quality (especially when using a high internal resolution) "
@@ -2265,7 +2265,7 @@ msgstr ""
msgid "Forward"
msgstr "Вперед"
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:410
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:458
msgid "Fractional"
msgstr "Дробный"
@@ -2294,7 +2294,7 @@ msgstr "Расширенные"
msgid "Frame S&kipping"
msgstr "&Пропуск кадров"
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:552
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:600
msgid "Frame dumps use FFV1"
msgstr ""
@@ -2306,7 +2306,7 @@ msgstr "Лимит кадров:"
msgid "Frames To Record"
msgstr ""
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:550
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:598
msgid "Free Look"
msgstr "Свободный обзор"
@@ -2334,7 +2334,7 @@ msgstr "ПолнЭкран"
msgid "Fullscreen Display Resolution:"
msgstr "Разрешение полноэкранного режима:"
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:215
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:263
msgid ""
"Fully emulate embedded frame buffer copies.\n"
"This is more accurate than EFB Copy to Texture, and some games need this to "
@@ -2409,7 +2409,7 @@ msgid ""
msgstr ""
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:599
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:310
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:358
#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:176
msgid "General"
msgstr "Общие"
@@ -2656,7 +2656,7 @@ msgstr ""
msgid "Info"
msgstr "Информация"
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:521
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:569
#: Source/Core/Common/Src/MsgHandler.cpp:64
msgid "Information"
msgstr "Информация"
@@ -2713,7 +2713,7 @@ msgstr "Устанавливается WAD в меню Wii..."
msgid "Installing WAD..."
msgstr "Устанавливается WAD в меню Wii..."
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:410
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:458
msgid "Integral [recommended]"
msgstr "Интегральный [рекомендуется]"
@@ -2816,7 +2816,7 @@ msgstr "Japanese"
msgid "KOREA"
msgstr "КОРЕЯ"
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:216
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:264
msgid ""
"Keeps track of textures based on looking at the actual pixels in the "
"texture.\n"
@@ -2899,11 +2899,11 @@ msgstr "Меньше чем"
msgid "Load"
msgstr "Загр."
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:547
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:595
msgid "Load Hi-Res Textures"
msgstr "Load Hi-Res Textures"
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:398
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:446
msgid "Load Native Mipmaps"
msgstr ""
@@ -2957,7 +2957,7 @@ msgstr "Загрузить игру..."
msgid "Load Wii System Menu %d%c"
msgstr "Загрузить Wii System Menu (%d %c)"
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:231
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:279
msgid "Load high-resolution textures from User/Load/Textures/<game id>/"
msgstr "Загрузить текстуры высокой четкости из User/Load/Textures/<id игры>/"
@@ -2965,7 +2965,7 @@ msgstr "Загрузить текстуры высокой четкости из
msgid "Load preset values from hack patterns available."
msgstr ""
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:204
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:252
msgid ""
"Loads native mipmaps instead of generating them.\n"
"Loading native mipmaps is the more accurate behavior, but might also "
@@ -3102,7 +3102,7 @@ msgstr "Меню"
msgid "Mic"
msgstr "Мик."
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:595
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:643
msgid "Misc"
msgstr "Разное"
@@ -3115,7 +3115,7 @@ msgstr "Разное"
msgid "Modifier"
msgstr ""
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:227
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:275
msgid ""
"Modify textures to show the format they're using.\n"
"This is only useful for debugging purposes."
@@ -3299,7 +3299,7 @@ msgstr "Не найдена папка с сохранениями для %s"
msgid "None"
msgstr "Отсутствует"
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:445
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:493
msgid "Normal"
msgstr "обычное"
@@ -3413,7 +3413,7 @@ msgstr "OpenAL: не найдена аудио-карта"
msgid "OpenAL: can't open device %s"
msgstr "OpenAL: ошибка открытия устройства %s"
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:568
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:616
msgid "OpenMP Texture Decoder"
msgstr ""
@@ -3515,11 +3515,11 @@ msgstr "Отлично"
msgid "Perspective %d"
msgstr "Точка %d"
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:401
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:449
msgid "Pixel Depth"
msgstr "Глубина пикселя"
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:400
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:448
msgid "Pixel Lighting"
msgstr "Освещение пикселя"
@@ -3610,7 +3610,7 @@ msgstr "Portuguese"
msgid "Portuguese (Brazilian)"
msgstr "Portuguese (Brazilian)"
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:576
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:624
msgid "Post-Processing Shader:"
msgstr "Шейдер пост-обработки:"
@@ -3639,7 +3639,7 @@ msgstr "Print"
msgid "Profile"
msgstr "Профиль"
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:515
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:563
msgid "Projection Stats"
msgstr "Статистика проекций"
@@ -3675,7 +3675,7 @@ msgstr ""
msgid "R-Analog"
msgstr "R-Analog"
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:427
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:475
msgid "RAM"
msgstr "Память"
@@ -3691,7 +3691,7 @@ msgstr ""
msgid "Read-only mode"
msgstr ""
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:530
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:578
msgid "Real"
msgstr "Настоящий"
@@ -3737,7 +3737,7 @@ msgstr "Красная слева"
msgid "Red Right"
msgstr "Красная справа"
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:203
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:251
msgid ""
"Reduces the amount of aliasing caused by rasterizing 3D graphics.\n"
"This makes the rendered picture look less blocky but also heavily decreases "
@@ -3773,7 +3773,7 @@ msgstr ""
msgid "Remove"
msgstr "Удалить"
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:218
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:266
msgid ""
"Render the scene as a wireframe.\n"
"This is only useful for debugging purposes."
@@ -3789,7 +3789,7 @@ msgstr "Выводить изображение в главное окно"
msgid "Render to main window."
msgstr "Выводит картинку в основном окне."
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:504
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:552
msgid "Rendering"
msgstr "Визуализация"
@@ -3836,7 +3836,7 @@ msgstr "Русский"
msgid "Sa&ve State"
msgstr "Быстрое &сохранение"
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:440
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:488
msgid "Safe"
msgstr "безопасное"
@@ -3922,7 +3922,7 @@ msgstr "Выберите место для сохранения несжатог
msgid "Savestate movie %s is corrupted, movie recording stopping..."
msgstr ""
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:419
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:467
msgid "Scale:"
msgstr "Масштаб:"
@@ -3971,7 +3971,7 @@ msgstr "Выберите файл для записи игрового проц
msgid "Select a Wii WAD file to install"
msgstr "Выберите файл сохранения для импорта"
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:198
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:246
msgid ""
"Select a hardware adapter to use.\n"
"When in doubt, use the first one"
@@ -4007,7 +4007,7 @@ msgstr "Выберите файл сохранения для загрузки"
msgid "Select the state to save"
msgstr "Выберите или укажите файл для быстрого сохранения"
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:199
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:247
msgid ""
"Select what aspect ratio to use when rendering:\n"
"Auto: Use the native aspect ratio (4:3)\n"
@@ -4025,7 +4025,7 @@ msgstr ""
msgid "Selected font"
msgstr "Выбранный шрифт"
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:197
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:245
msgid ""
"Selects which game should be affected by the configuration changes done in "
"this dialog.\n"
@@ -4059,7 +4059,7 @@ msgstr ""
msgid "Set"
msgstr "Выбрать"
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:605
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:653
msgid "Set All to Default"
msgstr ""
@@ -4126,7 +4126,7 @@ msgstr "Отображать панель &инструментов"
msgid "Show Drives"
msgstr "Отображать игры на DVD"
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:513
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:561
msgid "Show FPS"
msgstr "Показывать FPS"
@@ -4138,7 +4138,7 @@ msgstr "Франции"
msgid "Show GameCube"
msgstr "GameCube"
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:519
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:567
#, fuzzy
msgid "Show Input Display"
msgstr "Италии"
@@ -4176,7 +4176,7 @@ msgstr "Отображать игры платформ..."
msgid "Show Regions"
msgstr "Отображать игры регионов..."
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:518
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:566
msgid "Show Shader Errors"
msgstr "Показывать ошибки шейдеров"
@@ -4218,7 +4218,7 @@ msgstr ""
msgid "Show first block"
msgstr "Показать блоки"
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:226
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:274
msgid ""
"Show projection statistics.\n"
"This is only useful for debugging purposes."
@@ -4242,7 +4242,7 @@ msgstr "Показать иконку"
msgid "Show save title"
msgstr "Показать заголовок"
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:223
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:271
msgid "Show the number of frames rendered per second."
msgstr "Показывать кол-во отрисовываемых кадров в секунду."
@@ -4254,7 +4254,7 @@ msgstr "Показывает это сообщения помощи"
msgid "Show unknown"
msgstr "Неизвестные"
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:225
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:273
msgid ""
"Show various statistics.\n"
"This is only useful for debugging purposes."
@@ -4329,7 +4329,7 @@ msgstr "Spanish"
msgid "Speaker Volume:"
msgstr ""
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:210
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:258
msgid ""
"Specifies the resolution used to render at. A high resolution will improve "
"visual quality but is also quite heavy on performance and might cause "
@@ -4408,7 +4408,7 @@ msgstr ""
msgid "Stop"
msgstr "Стоп"
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:354
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:402
msgid "Stretch to Window"
msgstr "Растянуть по окну"
@@ -4468,11 +4468,11 @@ msgstr "Сделать скриншот"
msgid "Test"
msgstr "Проверить"
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:426
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:474
msgid "Texture"
msgstr "Текстура"
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:516
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:564
msgid "Texture Format"
msgstr "Формат текстур"
@@ -4805,7 +4805,11 @@ msgstr ""
msgid "Use Panic Handlers"
msgstr "Показывать panic-уведомления (ошибки)"
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:205
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:289
msgid "Uses multiple threads to decode the textures in the game."
msgstr ""
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:253
msgid ""
"Uses the high-resolution render buffer for EFB copies instead of scaling "
"them down to native resolution.\n"
@@ -4813,11 +4817,11 @@ msgid ""
"glitches in some games."
msgstr ""
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:555
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:603
msgid "Utility"
msgstr "Утилиты"
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:371
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:419
msgid "V-Sync"
msgstr "V-Sync"
@@ -4833,7 +4837,7 @@ msgstr "Значение:"
msgid "Value: "
msgstr ""
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:514
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:562
msgid "Various Statistics"
msgstr "Различная статистика"
@@ -4850,7 +4854,7 @@ msgstr "Видео"
msgid "Video Backend:"
msgstr "Система вывода"
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:529
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:577
msgid "Virtual"
msgstr "Виртуальный"
@@ -4865,7 +4869,7 @@ msgstr "Громкость"
msgid "WAD installation failed: error creating %s"
msgstr "Ошибка установки WAD: ошибка создания %s"
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:201
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:249
msgid ""
"Wait for vertical blanks.\n"
"Reduces tearing but might also decrease performance"
@@ -4923,7 +4927,7 @@ msgstr "WaveFileWriter - файл не открыт."
msgid "Whammy"
msgstr ""
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:244
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:292
#, fuzzy
msgid ""
"When using EFB to RAM we very often need to decode RAM data to a VRAM "
@@ -4946,7 +4950,7 @@ msgstr ""
"(ЗАМЕЧАНИЕ: Чем безопаснее кэш, тем меньше ускорение. Чаще быстрее будет "
"вариант с отключением этой опции, чем включением безопасного кэша)"
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:369
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:417
msgid "Widescreen Hack"
msgstr ""
@@ -5080,7 +5084,7 @@ msgstr "XAudio2 ошибка инициализации: %#X"
msgid "XAudio2 master voice creation failed: %#X"
msgstr "XAudio2 ошибка создания master voice: %#X"
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:532
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:580
msgid "XFB"
msgstr "XFB"