Update strings once again.

This commit is contained in:
Glenn Rice
2011-04-07 02:28:04 +00:00
parent b5798409eb
commit 9b9948ad99
24 changed files with 2712 additions and 2616 deletions
+113 -109
View File
@@ -7,7 +7,7 @@ msgid ""
msgstr ""
"Project-Id-Version: Dolphin Emu\n"
"Report-Msgid-Bugs-To: \n"
"POT-Creation-Date: 2011-04-06 08:52-0500\n"
"POT-Creation-Date: 2011-04-06 21:26-0500\n"
"PO-Revision-Date: 2011-03-02 21:58+0100\n"
"Last-Translator: nikolassj\n"
"Language-Team: \n"
@@ -268,7 +268,7 @@ msgstr "(-)+zFar"
msgid "(-)+zNear"
msgstr "(-)+zNear"
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:322
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:370
msgid "(Default)"
msgstr "(Default) "
@@ -276,7 +276,7 @@ msgstr "(Default) "
msgid "(UNKNOWN)"
msgstr "(NEPOZNAT/O)"
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:580
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:628
msgid "(off)"
msgstr "(iskljucen/o)"
@@ -288,7 +288,7 @@ msgstr "16 bit"
msgid "32 bit"
msgstr "32 bit"
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:404
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:452
msgid "3D Vision (Requires Fullscreen)"
msgstr "3D Vizija (Treba \"Pun Ekran\")"
@@ -296,7 +296,7 @@ msgstr "3D Vizija (Treba \"Pun Ekran\")"
msgid "8 bit"
msgstr "8 bit"
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:246
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:294
msgid "< as Default Profile >"
msgstr ""
@@ -373,7 +373,7 @@ msgstr "O Dolphin-u"
msgid "Acceleration"
msgstr "Ubrzanje"
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:468
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:516
msgid "Accurate Texture Cache"
msgstr "Tacan \"Texture Cache\""
@@ -458,7 +458,7 @@ msgstr ""
msgid "Action Replay: Normal Code 0: Invalid Subtype %08x (%s)"
msgstr ""
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:336
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:384
msgid "Adapter:"
msgstr "Adapter"
@@ -515,7 +515,7 @@ msgstr ""
msgid "Adjust the analog control pressure required to activate buttons."
msgstr ""
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:483
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:531
msgid "Advanced"
msgstr ""
@@ -552,7 +552,7 @@ msgstr ""
msgid "All files (*.*)|*.*"
msgstr ""
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:211
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:259
msgid ""
"Allows the CPU to read or write to the EFB (render buffer).\n"
"This is needed for certain gameplay functionality (e.g. star pointer in "
@@ -562,11 +562,11 @@ msgid ""
"if the game uses this functionality heavily."
msgstr ""
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:377
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:425
msgid "Anisotropic Filtering:"
msgstr ""
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:384
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:432
msgid "Anti-Aliasing:"
msgstr ""
@@ -608,7 +608,7 @@ msgid "Are you sure you want to delete this file? It will be gone forever!"
msgstr "Jesi li siguran da zelis da obrises ovaj fajl? Nestace zauvek!"
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:867
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:356
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:404
msgid "Aspect Ratio:"
msgstr ""
@@ -633,7 +633,7 @@ msgstr ""
msgid "Auto"
msgstr "Auto"
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:353
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:401
msgid "Auto [recommended]"
msgstr "Auto [preporuceno]"
@@ -682,7 +682,7 @@ msgstr "Baner:"
msgid "Bar"
msgstr "Bar"
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:454
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:502
msgid "Basic"
msgstr "Osnovno/ni/ne"
@@ -760,7 +760,7 @@ msgstr "C-Stick"
msgid "CPU Emulator Engine"
msgstr "CPU Emulacije \"Engine\""
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:206
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:254
msgid ""
"Calculates lighting of 3D graphics on a per-pixel basis rather than per "
"vertex.\n"
@@ -935,7 +935,7 @@ msgstr ""
"Klient diskonektovao dok je igra pokrenuta!! NetPlay je onesposobljen. Moras "
"manualno zaustaviti igru."
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:609
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:657
#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:136
#: Source/Core/DolphinWX/Src/MemcardManager.cpp:244
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:555
@@ -984,11 +984,11 @@ msgstr "Kompresivanje ISO fajla u toku"
msgid "Config"
msgstr "Podesi"
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:488
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:536
msgid "Configuration profile"
msgstr ""
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:318
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:366
msgid "Configuration profile:"
msgstr ""
@@ -1072,7 +1072,7 @@ msgstr "Kontrola"
msgid "Convert to GCI"
msgstr "Konvertuj u GCI"
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:429
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:477
msgid "Copy"
msgstr "Kopiraj "
@@ -1187,7 +1187,7 @@ msgstr ""
msgid "Creator: "
msgstr "Kreator "
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:564
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:612
msgid "Crop"
msgstr "Izseci"
@@ -1364,30 +1364,30 @@ msgid ""
" and Directory backup checksum failed"
msgstr ""
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:502
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:550
msgid "Disable Dest. Alpha Pass"
msgstr ""
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:501
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:549
msgid "Disable Fog"
msgstr "Onemoguci \"Fog\""
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:499
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:547
msgid "Disable Lighting"
msgstr "Onemoguci \"Lighting\""
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:500
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:548
msgid "Disable Textures"
msgstr "Onemoguci \"Textures\" "
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:221
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:269
msgid ""
"Disable fog. Improves performance but causes glitches in games which rely on "
"proper fog emulation."
msgstr ""
"Onemoguci \"fog\". Poboljsava performans/brzinu ali uzrokuje bagove ..."
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:219
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:267
msgid ""
"Disable lighting. Improves performance but causes lighting to disappear in "
"games which use it."
@@ -1395,7 +1395,7 @@ msgstr ""
"Onemoguci \"lighting\". Poboljsava performans/brzinu ali uzrokuje da "
"\"lightning\" nestane u igrama koje ga koriste."
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:220
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:268
msgid ""
"Disable texturing.\n"
"This is only useful for debugging purposes."
@@ -1403,7 +1403,7 @@ msgstr ""
"Onemoguci texturing.\n"
"Ovo je samo za developere itd..."
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:222
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:270
msgid ""
"Disables an alpha-setting pass.\n"
"Breaks certain effects but might help performance."
@@ -1424,7 +1424,7 @@ msgstr "Error tokom ucitavanje diska"
msgid "Display"
msgstr ""
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:224
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:272
msgid "Display the inputs read by the emulator."
msgstr ""
@@ -1440,7 +1440,7 @@ msgstr ""
msgid "Dolphin"
msgstr "Dolphin"
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:256
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:304
#, c-format
msgid "Dolphin %s Graphics Configuration"
msgstr "Dolphin %s Graficka Podesavanja "
@@ -1523,19 +1523,19 @@ msgstr ""
msgid "Dump Audio"
msgstr ""
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:548
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:596
msgid "Dump EFB Target"
msgstr ""
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:549
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:597
msgid "Dump Frames"
msgstr ""
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:546
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:594
msgid "Dump Textures"
msgstr ""
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:230
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:278
msgid "Dump game textures to User/Dump/Textures/<game id>/"
msgstr ""
@@ -1549,15 +1549,15 @@ msgstr ""
msgid "E&xit"
msgstr ""
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:461
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:509
msgid "EFB"
msgstr ""
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:517
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:565
msgid "EFB Copy Regions"
msgstr ""
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:399
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:447
msgid "EFB Scaled Copy"
msgstr ""
@@ -1611,11 +1611,11 @@ msgstr ""
msgid "Emu Thread already running"
msgstr ""
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:422
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:470
msgid "Emulate format changes"
msgstr ""
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:214
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:262
msgid ""
"Emulate frame buffer copies directly to textures.\n"
"This is not so accurate, but it's good enough for the way many games use "
@@ -1635,9 +1635,9 @@ msgstr ""
msgid "Emulator Display Settings"
msgstr ""
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:425
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:438
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:528
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:473
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:486
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:576
#: Source/Core/DolphinWX/Src/UDPConfigDiag.cpp:22
msgid "Enable"
msgstr ""
@@ -1658,7 +1658,7 @@ msgstr ""
msgid "Enable Block Merging"
msgstr ""
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:464
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:512
msgid "Enable CPU Access"
msgstr ""
@@ -1670,7 +1670,7 @@ msgstr ""
msgid "Enable DTK Music"
msgstr ""
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:566
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:614
msgid "Enable Display List Caching"
msgstr ""
@@ -1682,7 +1682,7 @@ msgstr ""
msgid "Enable Dual Core (speedup)"
msgstr ""
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:567
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:615
msgid "Enable Hotkeys"
msgstr ""
@@ -1698,7 +1698,7 @@ msgstr ""
msgid "Enable MMU"
msgstr ""
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:565
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:613
msgid "Enable OpenCL"
msgstr ""
@@ -1715,11 +1715,11 @@ msgstr ""
msgid "Enable WideScreen"
msgstr ""
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:498
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:546
msgid "Enable Wireframe"
msgstr ""
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:428
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:476
msgid "Enable cache"
msgstr ""
@@ -1750,20 +1750,20 @@ msgstr ""
msgid "Enables Custom Projection Hack"
msgstr ""
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:202
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:250
msgid ""
"Enables anisotropic filtering.\n"
"Enhances visual quality of textures that are at oblique viewing angles."
msgstr ""
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:213
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:261
msgid ""
"Enables emulation of Embedded Frame Buffer copies, if the game uses them.\n"
"Games often need this for post-processing or other things, but if you can "
"live without it, you can sometimes get a big speedup."
msgstr ""
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:212
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:260
msgid ""
"Enables reinterpreting the data inside the EFB when the pixel format "
"changes.\n"
@@ -1789,7 +1789,7 @@ msgstr "Kraj"
msgid "English"
msgstr ""
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:457
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:505
msgid "Enhancements"
msgstr ""
@@ -2062,7 +2062,7 @@ msgstr ""
msgid "Failed to write header for file %d"
msgstr ""
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:449
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:497
msgid "Fast"
msgstr "Brzo "
@@ -2070,7 +2070,7 @@ msgstr "Brzo "
msgid "Fast version of the MMU. Does not work for every game."
msgstr ""
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:217
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:265
msgid ""
"Faster variants look at fewer pixels and thus have more potential for "
"errors.\n"
@@ -2136,25 +2136,25 @@ msgstr ""
msgid "Fix Checksums"
msgstr ""
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:354
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:402
msgid "Force 16:9"
msgstr ""
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:354
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:402
msgid "Force 4:3"
msgstr ""
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:402
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:450
msgid "Force Bi/Trilinear Filtering"
msgstr ""
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:200
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:248
msgid ""
"Force the game to output graphics for widescreen resolutions.\n"
"Note that this might cause graphical glitches"
msgstr ""
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:208
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:256
msgid ""
"Forces bilinear texture filtering even if the game explicitly disabled it.\n"
"Improves texture quality (especially when using a high internal resolution) "
@@ -2171,7 +2171,7 @@ msgstr ""
msgid "Forward"
msgstr ""
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:410
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:458
msgid "Fractional"
msgstr ""
@@ -2196,7 +2196,7 @@ msgstr ""
msgid "Frame S&kipping"
msgstr ""
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:552
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:600
msgid "Frame dumps use FFV1"
msgstr ""
@@ -2208,7 +2208,7 @@ msgstr ""
msgid "Frames To Record"
msgstr ""
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:550
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:598
msgid "Free Look"
msgstr ""
@@ -2235,7 +2235,7 @@ msgstr ""
msgid "Fullscreen Display Resolution:"
msgstr "Rezolucija punog ekrana "
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:215
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:263
msgid ""
"Fully emulate embedded frame buffer copies.\n"
"This is more accurate than EFB Copy to Texture, and some games need this to "
@@ -2308,7 +2308,7 @@ msgid ""
msgstr ""
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:599
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:310
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:358
#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:176
msgid "General"
msgstr ""
@@ -2524,7 +2524,7 @@ msgstr ""
msgid "Info"
msgstr "Info "
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:521
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:569
#: Source/Core/Common/Src/MsgHandler.cpp:64
msgid "Information"
msgstr "Informacija "
@@ -2579,7 +2579,7 @@ msgstr ""
msgid "Installing WAD..."
msgstr ""
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:410
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:458
msgid "Integral [recommended]"
msgstr ""
@@ -2675,7 +2675,7 @@ msgstr "Japanski "
msgid "KOREA"
msgstr "KOREA "
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:216
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:264
msgid ""
"Keeps track of textures based on looking at the actual pixels in the "
"texture.\n"
@@ -2754,11 +2754,11 @@ msgstr ""
msgid "Load"
msgstr "Ucitaj "
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:547
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:595
msgid "Load Hi-Res Textures"
msgstr "Ucitaj Hi-Res Textures "
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:398
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:446
msgid "Load Native Mipmaps"
msgstr "Ucitaj Native Mipmaps"
@@ -2804,7 +2804,7 @@ msgstr "Ucitaj State"
msgid "Load Wii System Menu %d%c"
msgstr "Ucitaj Wii Sistem Meni (%d %c)"
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:231
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:279
msgid "Load high-resolution textures from User/Load/Textures/<game id>/"
msgstr ""
@@ -2812,7 +2812,7 @@ msgstr ""
msgid "Load preset values from hack patterns available."
msgstr ""
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:204
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:252
msgid ""
"Loads native mipmaps instead of generating them.\n"
"Loading native mipmaps is the more accurate behavior, but might also "
@@ -2942,7 +2942,7 @@ msgstr "Meni"
msgid "Mic"
msgstr ""
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:595
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:643
msgid "Misc"
msgstr ""
@@ -2955,7 +2955,7 @@ msgstr ""
msgid "Modifier"
msgstr ""
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:227
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:275
msgid ""
"Modify textures to show the format they're using.\n"
"This is only useful for debugging purposes."
@@ -3136,7 +3136,7 @@ msgstr ""
msgid "None"
msgstr ""
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:445
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:493
msgid "Normal"
msgstr ""
@@ -3249,7 +3249,7 @@ msgstr ""
msgid "OpenAL: can't open device %s"
msgstr ""
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:568
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:616
msgid "OpenMP Texture Decoder"
msgstr ""
@@ -3351,11 +3351,11 @@ msgstr "Perfektno "
msgid "Perspective %d"
msgstr ""
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:401
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:449
msgid "Pixel Depth"
msgstr ""
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:400
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:448
msgid "Pixel Lighting"
msgstr ""
@@ -3438,7 +3438,7 @@ msgstr "Portugalski "
msgid "Portuguese (Brazilian)"
msgstr ""
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:576
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:624
msgid "Post-Processing Shader:"
msgstr ""
@@ -3466,7 +3466,7 @@ msgstr "Stampaj "
msgid "Profile"
msgstr "Profil"
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:515
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:563
msgid "Projection Stats"
msgstr ""
@@ -3501,7 +3501,7 @@ msgstr ""
msgid "R-Analog"
msgstr ""
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:427
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:475
msgid "RAM"
msgstr "RAM "
@@ -3517,7 +3517,7 @@ msgstr ""
msgid "Read-only mode"
msgstr ""
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:530
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:578
msgid "Real"
msgstr ""
@@ -3562,7 +3562,7 @@ msgstr ""
msgid "Red Right"
msgstr ""
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:203
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:251
msgid ""
"Reduces the amount of aliasing caused by rasterizing 3D graphics.\n"
"This makes the rendered picture look less blocky but also heavily decreases "
@@ -3594,7 +3594,7 @@ msgstr ""
msgid "Remove"
msgstr ""
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:218
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:266
msgid ""
"Render the scene as a wireframe.\n"
"This is only useful for debugging purposes."
@@ -3608,7 +3608,7 @@ msgstr ""
msgid "Render to main window."
msgstr ""
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:504
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:552
msgid "Rendering"
msgstr ""
@@ -3655,7 +3655,7 @@ msgstr ""
msgid "Sa&ve State"
msgstr ""
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:440
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:488
msgid "Safe"
msgstr "Siguran "
@@ -3732,7 +3732,7 @@ msgstr ""
msgid "Savestate movie %s is corrupted, movie recording stopping..."
msgstr ""
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:419
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:467
msgid "Scale:"
msgstr ""
@@ -3781,7 +3781,7 @@ msgstr "Izaberi Snimani fajl"
msgid "Select a Wii WAD file to install"
msgstr "Izaberi \"Snimani fajl/Save file\" za importovanje "
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:198
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:246
msgid ""
"Select a hardware adapter to use.\n"
"When in doubt, use the first one"
@@ -3817,7 +3817,7 @@ msgstr "Izaberi state za ucitavanje "
msgid "Select the state to save"
msgstr "Izaberi state za snimanje/save"
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:199
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:247
msgid ""
"Select what aspect ratio to use when rendering:\n"
"Auto: Use the native aspect ratio (4:3)\n"
@@ -3830,7 +3830,7 @@ msgstr ""
msgid "Selected font"
msgstr "Odabrani font"
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:197
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:245
msgid ""
"Selects which game should be affected by the configuration changes done in "
"this dialog.\n"
@@ -3862,7 +3862,7 @@ msgstr ""
msgid "Set"
msgstr ""
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:605
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:653
msgid "Set All to Default"
msgstr ""
@@ -3927,7 +3927,7 @@ msgstr ""
msgid "Show Drives"
msgstr ""
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:513
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:561
msgid "Show FPS"
msgstr ""
@@ -3939,7 +3939,7 @@ msgstr ""
msgid "Show GameCube"
msgstr ""
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:519
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:567
msgid "Show Input Display"
msgstr ""
@@ -3975,7 +3975,7 @@ msgstr ""
msgid "Show Regions"
msgstr ""
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:518
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:566
msgid "Show Shader Errors"
msgstr ""
@@ -4010,7 +4010,7 @@ msgstr ""
msgid "Show first block"
msgstr ""
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:226
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:274
msgid ""
"Show projection statistics.\n"
"This is only useful for debugging purposes."
@@ -4032,7 +4032,7 @@ msgstr ""
msgid "Show save title"
msgstr ""
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:223
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:271
msgid "Show the number of frames rendered per second."
msgstr ""
@@ -4044,7 +4044,7 @@ msgstr ""
msgid "Show unknown"
msgstr ""
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:225
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:273
msgid ""
"Show various statistics.\n"
"This is only useful for debugging purposes."
@@ -4112,7 +4112,7 @@ msgstr ""
msgid "Speaker Volume:"
msgstr ""
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:210
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:258
msgid ""
"Specifies the resolution used to render at. A high resolution will improve "
"visual quality but is also quite heavy on performance and might cause "
@@ -4188,7 +4188,7 @@ msgstr ""
msgid "Stop"
msgstr " Zaustavi"
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:354
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:402
msgid "Stretch to Window"
msgstr ""
@@ -4248,11 +4248,11 @@ msgstr ""
msgid "Test"
msgstr ""
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:426
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:474
msgid "Texture"
msgstr ""
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:516
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:564
msgid "Texture Format"
msgstr ""
@@ -4548,7 +4548,11 @@ msgstr ""
msgid "Use Panic Handlers"
msgstr ""
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:205
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:289
msgid "Uses multiple threads to decode the textures in the game."
msgstr ""
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:253
msgid ""
"Uses the high-resolution render buffer for EFB copies instead of scaling "
"them down to native resolution.\n"
@@ -4556,11 +4560,11 @@ msgid ""
"glitches in some games."
msgstr ""
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:555
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:603
msgid "Utility"
msgstr ""
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:371
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:419
msgid "V-Sync"
msgstr ""
@@ -4576,7 +4580,7 @@ msgstr ""
msgid "Value: "
msgstr ""
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:514
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:562
msgid "Various Statistics"
msgstr ""
@@ -4592,7 +4596,7 @@ msgstr "Video "
msgid "Video Backend:"
msgstr ""
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:529
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:577
msgid "Virtual"
msgstr ""
@@ -4607,7 +4611,7 @@ msgstr "Jacina zvuka "
msgid "WAD installation failed: error creating %s"
msgstr ""
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:201
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:249
msgid ""
"Wait for vertical blanks.\n"
"Reduces tearing but might also decrease performance"
@@ -4662,7 +4666,7 @@ msgstr ""
msgid "Whammy"
msgstr ""
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:244
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:292
msgid ""
"When using EFB to RAM we very often need to decode RAM data to a VRAM "
"texture, which is a very time-consuming task.\n"
@@ -4675,7 +4679,7 @@ msgid ""
"be; accurate texture cache set to \"safe\" might actually be slower!)"
msgstr ""
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:369
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:417
msgid "Widescreen Hack"
msgstr ""
@@ -4803,7 +4807,7 @@ msgstr ""
msgid "XAudio2 master voice creation failed: %#X"
msgstr ""
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:532
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:580
msgid "XFB"
msgstr "XFB"