WiimoteEmu: Code cleanups.

This commit is contained in:
Jordan Woyak committed 2019-02-02 19:40:31 -06:00
1 parent 3945aa6242
commit 9c1a8891e5
29 files changed
+352 -297

No files matched your search

+5 -6
View File
@@ -53,7 +53,7 @@
#include "Core/Movie.h"
#include "Core/PowerPC/PowerPC.h"
#include "Core/WiiRoot.h"
#include "InputCommon/ControllerEmu/ControlGroup/Extension.h"
#include "InputCommon/ControllerEmu/ControlGroup/Attachments.h"
#include "InputCommon/GCAdapter.h"
#include "InputCommon/InputConfig.h"
#include "UICommon/GameFile.h"
@@ -2191,11 +2191,10 @@ void SetupWiimotes()
{
if (wiimote_map[i] > 0)
{
static_cast<ControllerEmu::Extension*>(
static_cast<WiimoteEmu::Wiimote*>(
Wiimote::GetConfig()->GetController(static_cast<int>(i)))
->GetWiimoteGroup(WiimoteEmu::WiimoteGroup::Extension))
->switch_extension = netplay_settings.m_WiimoteExtension[i];
static_cast<ControllerEmu::Attachments*>(
static_cast<WiimoteEmu::Wiimote*>(Wiimote::GetConfig()->GetController(int(i)))
->GetWiimoteGroup(WiimoteEmu::WiimoteGroup::Attachments))
->SetSelectedAttachment(netplay_settings.m_WiimoteExtension[i]);
}
}
}