Redesign the ability to load state at boot
BootParameters can now contain the path of a savestate to load at boot. Movie has been made to use this instead of poking at Core.cpp's state.
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@@ -64,9 +64,6 @@ void Callback_WiimoteInterruptChannel(int _number, u16 _channelID, const void* _
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// This displays messages in a user-visible way.
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void DisplayMessage(const std::string& message, int time_in_ms);
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std::string GetStateFileName();
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void SetStateFileName(const std::string& val);
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void FrameUpdateOnCPUThread();
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bool ShouldSkipFrame(int skipped);
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