Movie: Reset wiimotes at at start of recording/playback,

to prevent desync issues which occur when the a game has been opened beforehand
This commit is contained in:
rabbott99
2015-12-28 19:44:42 -05:00
parent 1b69743ba1
commit 9e54cf80c2
4 changed files with 19 additions and 2 deletions
+1
View File
@@ -37,6 +37,7 @@ namespace Wiimote
void Shutdown();
void Initialize(void* const hwnd, bool wait = false);
void ResetAllWiimotes();
void LoadConfig();
void Resume();
void Pause();