Movie: Reset wiimotes at at start of recording/playback,
to prevent desync issues which occur when the a game has been opened beforehand
This commit is contained in:
@@ -37,6 +37,7 @@ namespace Wiimote
|
||||
|
||||
void Shutdown();
|
||||
void Initialize(void* const hwnd, bool wait = false);
|
||||
void ResetAllWiimotes();
|
||||
void LoadConfig();
|
||||
void Resume();
|
||||
void Pause();
|
||||
|
||||
Reference in New Issue
Block a user