VideoConfig: Collapse ubershader configuration fields to a single value

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Stenzek committed 2018-03-10 15:56:45 +10:00
1 parent 590307b94c
commit 9fa24700b6
11 files changed
+42 -112

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@@ -38,7 +38,7 @@ bool ShaderCache::Initialize()
}
// Queue ubershader precompiling if required.
if (g_ActiveConfig.CanPrecompileUberShaders())
if (g_ActiveConfig.UsingUberShaders())
PrecompileUberShaders();
// Compile all known UIDs.