DSPHLE: fix an unimportant memory leak
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@@ -62,6 +62,8 @@ void DSPHLE::DSP_StopSoundStream()
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void DSPHLE::Shutdown()
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void DSPHLE::Shutdown()
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{
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{
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delete m_pUCode;
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m_pUCode = nullptr;
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}
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}
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void DSPHLE::DSP_Update(int cycles)
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void DSPHLE::DSP_Update(int cycles)
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