Worms Battle Islands update and svn eol: native for some previous files.

This commit is contained in:
2011-04-10 19:29:53 +00:00
parent df8f4ffb6a
commit a0f0754f68
15 changed files with 314 additions and 286 deletions
+24 -24
View File
@@ -1,24 +1,24 @@
# RQ6XKM - Cursed Mountain
[Video_Enhancements]
PostProcessingShader =
MaxAnisotropy = 0
[Video_Hacks]
[Video_Settings]
SafeTextureCache = True
SafeTextureCacheColorSamples = 128
[Core]
MMU = 1
BlockMerging = 1
[Video]
ProjectionHack = 0
PH_SZNear = 0
PH_SZFar = 0
PH_ExtraParam = 0
PH_ZNear =
PH_ZFar =
[EmuState]
EmulationStateId = 4
EmulationIssues = Use direct 3d 11 for less glitches. Slow, it needs mmu to not crash ingame(r7436).
[OnFrame]
[ActionReplay]
[Gecko]
# RQ6XKM - Cursed Mountain
[Video_Enhancements]
PostProcessingShader =
MaxAnisotropy = 0
[Video_Hacks]
[Video_Settings]
SafeTextureCache = True
SafeTextureCacheColorSamples = 128
[Core]
MMU = 1
BlockMerging = 1
[Video]
ProjectionHack = 0
PH_SZNear = 0
PH_SZFar = 0
PH_ExtraParam = 0
PH_ZNear =
PH_ZFar =
[EmuState]
EmulationStateId = 4
EmulationIssues = Use direct 3d 11 for less glitches. Slow, it needs mmu to not crash ingame(r7436).
[OnFrame]
[ActionReplay]
[Gecko]