DX9: - Add hires texture loading.
- Add an option to enable the EFB scaled copy *TODO find a better place for it to go. SOIL - Update stb_image to the latest version (1.16 to 1.18) git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@4716 8ced0084-cf51-0410-be5f-012b33b47a6e
This commit is contained in:
1 parent
0da21aa115
commit
a1fefe870c
8 files changed
+180
-60
No files matched your search
@@ -96,6 +96,7 @@ void Create()
|
||||
// Simplest possible setup to start with.
|
||||
int target_width = Renderer::GetTargetWidth();
|
||||
int target_height = Renderer::GetTargetHeight();
|
||||
|
||||
s_efb_color_surface_Format = D3DFMT_A8R8G8B8;
|
||||
//get the framebuffer texture
|
||||
HRESULT hr = D3D::dev->CreateTexture(target_width, target_height, 1, D3DUSAGE_RENDERTARGET, s_efb_color_surface_Format,
|
||||
|
||||
Reference in new issue
Block a user